Owen Bennallack over at
PocketGamer.co.uk has posted a response to the
PSP price cut that occurred in the UK last week. In it he debates whether the cut will have a positive affect on sales and what Sony needs to do in order to get people more excited about the PSP.
Bennallack puts the current sales figures for the PSP down to people buying into the
potential. That it has sold on the virtue of its hardware, not its software library. The PS3 is very similar in that respect, though the PSP is much further along in its lifespan in comparison. Almost two and a half years further, to be precise. While some excellent games exist for the system, Bennallack argues that there are no
iconic titles available. He has a point. A lot of the great games are sequels or ports. Games like
Loco Roco and
Crush have the potential to make the PSP a must-have gadget, as does some decent PSP to PS3 game connectivity. Acting as a rear view mirror for Ridge Racer doesn't count.
What we need most, Bennallack argues, is some sort of focus for our favourite handheld. At the moment it feels as if Sony have introduced as many innovations into the PSP as they could, without letting them communicate. As a result the console feels a bit like a jack-of-all-trades. He goes on to say that if Sony were to show us the 'Big Idea', then it would help increase sales and interest in Sony's tiniest member of the PLAYSTATION family. Exactly what the 'Big Idea' would be, I'm not sure. It could involve some sort of cross-utilisation of all of the PSP's features. Or it could just be an explanation from Sony of what the PSP will have available to it in terms of games, features and inter-connectivity. Either way it'd do a good job of making those of us who own one feel a little more secure in our PSP purchases. It could even inspire a few new people to do the same.