That's right, the new scan shows off the in-game battle HUD. While still-images can't show off the game in motion, you can still get a Crisis Core vibe from the screens, can't you? Anyway, if you're having trouble seeing everything in the image posted above, check out the full size version here.
Summon creatures appear upon pressing the R trigger together with the circle button. In the case of Ifrit, summons appear as equipable items (as represented on the HUD). Judging by the way they're used in the trailer, the summons primarily affect the Brave gauge -- Carbuncle adjusts the enemy's Brave to match the player's, while boosts a player's Brave by 1.5.
However, a reader over at Siliconera noticed a listing on Sony's official website that might suggest otherwise: Dissidia: Final Fantasy is categorized as both as a UMD and downloadable release on the site. If this is proven to be true, it could be great news for Final Fantasy fans with access to the Japanese PS Store -- you can just download the title directly.
Fresh out of TGS, a trailer has also been leaked. According to the poster, this is a truncated version of a trailer shown last year, so this was created before the PSP version was announced. It still looks pretty cool, so we've got it for you right after the break.
It's a shame that those who've imported and spent huge wads of cash on that Crisis Core PSP a year ago will probably be killing themselves for impulsively buying this one too. Resist it! It's pretty, but if you've already got a special ed PSP, one of that kind should be enough.
The overall battle system is rather easy to pick up; attacking with the square button deals the amount of damage currently in your "Brave" gauge while attacking with the circle button drains your enemy's Brave, replenishing your own and then eventually putting enemies into a "Break" state as you can see here in these videos. Now while the general concept of the game's battle system is easy to grasp, mastering the play style of the individual characters is another story. After having played as both Squall and Tidus for a solid amount of time, we noticed that neither character played like the other. Even though their special moves use the same button inputs, they move and attack completely different.
With Bartz and Ex-Death confirmed recently, that makes the entire 20 heroes and villains roster complete. Check back with us later, we'll have some more on Dissidia including full hands-on here at PSP Fanboy and full Square Enix Closed Theater impressions over on Joystiq. So keep an eye on both.
What's going on there is that some attacks drain an opponent's Brave and adds onto yours. This adds a bit of strategy as you can take an enemy down to zero and he'll go into a "Break" status. It's some sort of temporarily vulnerable state. It's a new take on the usual beat em' genre. We can't wait to see more of this game at TGS.
So your best bet: eBay.
All that's really left is to figure out who the heroes of VII (no-brainer really ... unless a Caith Sith surprise is in store) and VI (more difficult to gauge considering characters shared the spotlight equally) are. That, and what's the fate of V -- in or not? Lots of conflicting reports on that one so we'll wait and see. Maybe TGS is the time to get those last inkling details before the big release this December.
Download to PSP
With Dissidia, Square Enix's upcoming PSP-exclusive brawler, coming by year's end in Japan, the company has been quick to release tons of new videos for Final Fantasy fans everywhere. This new trailer shows a lot more CG, a lot more action, and even highlights Final Fantasy VI's Kefka -- a favorite character for many fans of the franchise.
Final Fantasy XIII will not debut until 2009 -- and who knows when Versus XIII will release? It looks like for the time being, Agito won't be on our radar until well beyond 2009, into at least 2010. Ouch.