GameTrailers has just posted a beautiful montage of scenes from Metal Gear Solid: Portable Ops' multiplayer mode. As expected, the graphics look sharp, and it appears the game will feature an abundance of gameplay modes and features. But, the video does show off some clunky gameplay; will controlling Snake via analog nub be as effective as I'm hoping it'll be? Portable Ops looks to hit our PSPs in December.
The good folks at IGN have compiled a fantastic list of games that support ad-hoc (local) wireless and infrastructure wireless. It's been slow to start, but more and more games have been adding support for internet play and downloadable levels, and they should be commended. The games that use Infrastructure mode include:
Tales of the World: Radiant Mythology (online leaderboard & downloadable levels only)
Mahjong Fight Club
P-Kara
While this isn't a huge list of games, it's a huge improvement over the early years of the system's life. I'm happy with the support we get from heavy-hitters like Ratchet & Clank and Metal Gear Solid.
[Update 1: This list is only of games present at TGS. There are tons of other games that feature wireless support that aren't on display.]
I don't think I can ever get bored of Metal Slug's super expressive and detailed sprites dying ultra-violent deaths, and this year's Tokyo Game Show kicking off today, Gamespot has uncovered a cache of new screens for us all to drool over.
Now, in case you don't already know, Metal Slug Anthology is a collection of six previous Metal Slug games. It is set to ship Nov. 7, 2006 and will support two-player wireless multi-player.
God, I love this franchise and to think we get six games in one really gets me excited.
Gamespot has gone absolutely bonkers with video coverage of the upcoming PSP-exclusive Medal of Honor Heroes. There is impressive gameplay footage of multiplayer battles (which will support up to 32 players!), and a video interview. The Gamespot preview is absolutely glowing for the game, which gets me pretty excited: "Heroes is shaping up to be as fully featured a Medal of Honor game as you could want on the PSP, with visuals that come close to the PlayStation 2 installments in the series."
Killzone: Liberation is one of the most anticipated games for the PSP. The shooter will feature six-player Ad-Hoc multiplayer modes including Deathmatch, Team Deathmatch, Assault and Capture the Flag. Not bad. But more exciting is the potential for Infrastructure, which will be made as a downloadble upgrade a few weeks after the game's release on Halloween. In addition to multiplayer, two more maps will be released at that time and a new single player chapter, with four new missions. I'm assuming that it'll be good and free as the downloadable content in Wipeout: Pure.
Even more exciting is knowing that downloads will be available throughout the year 2007 as well. Sweet!
Coded Arms Contagiondidn't really impress former PSP Fanboy blogger Adam, and looking at new footage posted a few hours ago by Gamespot, it doesn't really seem like the game's shaping up too well. Although the original Coded Arms' randomly generated maps are no more, the controls still look awkward and sluggish, and the graphics and animations don't look too good, especially in light of Konami's other PSP gems. The controls are customizable, and the game will feature 20 hours of story-driven single player gameplay and 8-player online infrastructure multiplayer... but I can't really get too excited for this game. Why not check out some of the footage, and judge for yourself? (Hopefully, the game will shape up a lot more: according to IGN, the game's only 30% complete.)
Watch - Interview with producer Watch - Gameplay footage
Gamespot has a new video interview with Cash Money Chaos' lead designer. While the video doesn't offer any new info on the game, it does provide plenty of in-game footage of the game's bloody carnage. The designer compares it to Smash TV and Robotron, but with a crazy alien 70s game show feel. Keep this one on your radar: it'll be a mere $30 when it launches in Q1 2007, and it'll feature 8-player online infrastructure play with stat-tracking.
You play an Elvis-imposter in SOE's newly announced game Cash Money Chaos. And like the original Elvis, you are captured by aliens, and are forced to participate in a "twisted 70s game show." No, you're not going to be playing The Price is Right. You'll have to fight through dozens of enemies, killing everything in your sight. This "uber fast" shooter appears to play a bit like Robotron, if it suddenly turned into Robocop instead: making people's bodies explode in buckets of blood. The game will come with more than 50 levels, and include online infrastructure play for up to 8 players.
If you're interested in some really brutal cartoon violence, and want to kill ninjas, hillbillies, clowns, pirates, and aliens, then you'll have to wait a while: Cash Money Chaos is coming "early 2007." Check out the official website to score some art and screenshots.
Gamespot's On the Spot recently showcased an exclusive preview of Medal of Honor: Heroes, an upcoming PSP game which Peter Dille accidentally revealed during an interview a few weeks ago. Thankfully, the power of YouTube has given those of us that missed the show a chance to rewatch this amazing trailer. There will be "all new adventures" across "12 new European battlefields." Even more excitingly, there will be 32 player multiplayer, and as -Xenofreak- from the IGN Boards has pointed out, the PSP is capable of only 16-player Ad-Hoc. What does that seem to suggest? Yes, it looks like there might be 32 player ONLINE multiplayer! The game is set to hit in Fall, so the wait won't be too hard.
While there isn't any official word on the rumor yet, Xbox-Scene reports that a commercial online PSP gaming network could see the light of day sometime during the second quarter of 2006. The founders of XLink Kai, the popular tunneling service for the Xbox, and the one mostly used to hook up multiplayer-hungry Halo players, could be planning a similar centralized network for PSP games. If the news comes out to be true, gamers desperate for some good online multiplayer sessions on their PSPs will no longer have to wait for developers to include infrastructure mode into their titles. Players will be able to easily match up with others through the service via ad hoc mode instead, which means that we'll all finally have a chance to perform random acts of violence and cruelty to each other in Liberty City over the Internet. Oh joy!