It's Friday and that means another night of Russian Roulette with my friends and that it's Fan Art Friday. This week we have a Metal Gear Solid: Portable Ops art piece that depicts Null fighting Big Boss. It's brought to us from Edward. The look on Snake's face as he narrowly dodged that lunge is as frightened as that time I saw that site with the girl in the tub. Great work Edward, way to bring back those nightmares. No seriously, glad to have the fan art and good taste in games. I'm totally gay for Metal Gear. Leave your feedback on this art in the comments, check out Edward's deviant art account and see us back here next Friday!
Think you're the best Snake on the web? Prove it. Gamespot is hosting Snake Wars: an exclusive subscriber-only tournament that allows you to compete for Best Buy gift certificates, valued up to $600. That could buy you a PS3!
Gamespot subscribers can head over to the registration page to have a chance to enter. But, you'll have to hurry: only 48 players will be allowed to participate in this deathmatch royale.
My mom always said "Good things come to those who wait" and my dad always said "You just wait around for good things to happen to you". Well because of Konami, I'm now going to ignore everything my dad ever said to me. IGN is reporting that PAL territories will be getting Metal Gear Solid: Portable Ops content that neither Japan or the US got.
The original game's content will be joined with twelve new characters, new maps and new missions. That's not all though, there will also be a Boss Battle mode which the point of should be fairly obvious. I only hope that at some point this content is made available as a download for current owners of Metal Gear. Check IGN for the more details.
Back in November there was an IGN interview with Kojima Studios Ryan Payton in which he stated "If the response to MPO is as good as we're expecting, you can look forward to new chapters in the Big Boss legacy on PSP." Well, Ryan is at it again, this time on PSM's podcast saying "If it's successful on the retail level there will definitely be a sequel. ...that's something I really, really want to do."
If the Japanese sales are any indication, Snake may be on another PSP sneaking mission very soon. Just to make sure, go out and buy five copies at your local retailer today to appease the Konami gods. The way I feel about it is, the PSP game library is like a bachelorette party; the more Snake the better.
[Update 1: Fixed links.]
Kojima fans were shocked to find that Metal Gear Solid: Portable Ops not only successfully emulates the console MGS experience on the handheld, but brings new things to the table. The folks of High Dynamic Range Lying detail how MGS:PO may actually be testing new ideas for MGS4, heading to the PS3. The new recruitment system, where Snake must capture enemies and convert them into allies might be a crucial aspect of the next-gen sequel:
"In MGS4, there's no telling if Solid Snake himself will try to form his own fighting force. Otacon is heard in the E3 trailer, saying that Snake cannot do it alone, adding that he never had a chance. Could this be the catalyst that forces Snake to create a team capable of taking down the patriots, and stopping Liquid Ocelot? With MGS4 still in development for another year, the story of an old Snake single handedly silencing an entire army of mechs and soldiers seeming ridiculous, and little to none of the new allegiance system revealed, it seems more than likely that MPO may be more than a Snake Eater sequel."
Sounds reasonable to me. For those of you that remember the original trailers for the game, there's "no place to hide" for Snake. With his body aging, and massive armored mechs walking around everywhere, Snake's going to need a lot of help.
1UP (95/100) - "All this translates into a game that essentially pushes the PSP in all of its features: graphics, portability, Internet, extra hardware doohickeys, and multiplayer. Sure, it might have hiccups (occasional ghosting, quirky A.I., the one analog nub), but Metal Gear Solid: Portable Ops is not only a fine MGS title -- it's also a damn good showcase for the PSP."
IGN (90/100) - "It's been a long time coming, but this is what Metal Gear Solid fans, and indeed PSP fans have been waiting for: a title that demonstrates what the technology of the PSP can actually do, with a solid action title to boot. The GPS and WiFi scanning feature is excellently implemented, the online and single player modes are deep, and there are plenty of things to do by tracking down and recruiting new soldiers from various places. This is one of the games to add to your collection if you have the PSP."
- Yahoo (80/100) - "This is one of the PSP's best multiplayer titles, giving you essentially a two-for-one experience. Metal Gear Solid: Portable Ops isn't a must-have for everyone, but most gamers recruited into its ranks will be satisfied."
We told you IGN was going to make their Metal Gear Solid: Portable Ops coverage a week-long event. However, some of you may have forgotten. Here are a few highlights from the week so far:
- As you may already know, the story begins with Snake thrown into a South American jail six years after the events of Snake Eater. During the Cuban Missile Crisis, Russia abandoned many of its soldiers, leaving one military commander named Gene very sour. He plans on sabotaging the negotiations between Russia and the US by using nuclear technology stolen from both countries. Obviously, Snake will be in the middle of all of this.
- The character-generation system uses data from both the access point and PSP system information.
- You'll want to rotate characters in your party, as they'll suffer from exhaustion, and in the worst case scenario, fall unconscious during a mission. Let them heal their wounds.
- There's a lot to manage: "During your mission briefings, you'll be overseeing seven separate units for your army: Sneaking, Spy, Technical, Medical, Independent, Rookies and Prisoners."
- You can enter a unique Sleep mode which will transfer character data to any nearby PSP that's also in Portable Ops sleep mode.
- There's a mode called "Cyber-Survival," which is turn-based and similar to the Metal Gear Acid series.
- "Real Combat" is high stakes: if a character dies in multiplayer, they're dead in singleplayer as well. For obvious reasons, Snake can't partake in this mode.
[Update 1: MGS. Yes. That's what happens when Andrew-bot writes stories. Bad, evil things. Typo corrected!]
GameTrailers has just posted a beautiful montage of scenes from Metal Gear Solid: Portable Ops' multiplayer mode. As expected, the graphics look sharp, and it appears the game will feature an abundance of gameplay modes and features. But, the video does show off some clunky gameplay; will controlling Snake via analog nub be as effective as I'm hoping it'll be? Portable Ops looks to hit our PSPs in December.
I love watching Conan O'Brien and one of the memorable routines on the show is "What if they mated?" which crossbreeds celebrities into a horrifying mixture. The videogame crossbreed of Pac-Man and Snake doesn't seem as bad, thankfully. The speed at which these 2.80 TIFF homebrew games are coming out are absolutely mind-boggling: let's not forget the three new projects we reported on yesterday. Who knows what new games tomorrow will bring?
What was I talking about?
Once you're done watching the trailer, visit our sister site Joystiq for some more hands-on impressions and a crazy motherload of screenshots.