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Posts with tag infrastructure

Medal of Honor video overload


Gamespot has gone absolutely bonkers with video coverage of the upcoming PSP-exclusive Medal of Honor Heroes. There is impressive gameplay footage of multiplayer battles (which will support up to 32 players!), and a video interview. The Gamespot preview is absolutely glowing for the game, which gets me pretty excited: "Heroes is shaping up to be as fully featured a Medal of Honor game as you could want on the PSP, with visuals that come close to the PlayStation 2 installments in the series."

Vegas comes to PSP


The Xbox 360 Fanboys have been having a lot of fun talking about their beloved Rainbow Six: Vegas ever since E3 this year. Well, it looks like we join in on the party. While the game certainly won't look as graphically marvelous as the Xbox 360 version, the portable version seems to be filled with features that'll (hopefully) make it worthwhile. The PSP version will get its own parallel story, and will feature single and multiplayer (Infrastructure!) gameplay. The PSP version will also have a "Terrorist Hunt" mode which is a Duck Hunt modification mode where players start at different points in a single player map and kill terrorists one-by-one.

The game will stealthily launch on the system in November. Crazy, huh?

[Via IGN]

New Bounty Hounds screens revealed, ships Sept. 12

New Bounty Hounds screens revealed
IGN has just posted nearly 40 new screens of Namco's upcoming Bounty Hounds. The screens show some nice levels and more mouth-watering battles that we've come to expect from this game.

From these screens, Bounty Hounds is shaping up to the best-looking PSP game to date, with maybe the exception of Killzone. And with the recent news of infrastructure multi-player support, this game just keeps getting better and better.

What makes this all even better is the game comes out in a few days come Sept. 12, and you can bet I'll be there picking up my copy first thing in the morning.

(Via IGN)

Killzone to feature Infrastructure multiplayer, but not at launch


Killzone: Liberation is one of the most anticipated games for the PSP. The shooter will feature six-player Ad-Hoc multiplayer modes including Deathmatch, Team Deathmatch, Assault and Capture the Flag. Not bad. But more exciting is the potential for Infrastructure, which will be made as a downloadble upgrade a few weeks after the game's release on Halloween. In addition to multiplayer, two more maps will be released at that time and a new single player chapter, with four new missions. I'm assuming that it'll be good and free as the downloadable content in Wipeout: Pure.

Even more exciting is knowing that downloads will be available throughout the year 2007 as well. Sweet!

[Via Worth Playing]

New Coded Arms Contagion footage and details

Coded Arms Contagion didn't really impress former PSP Fanboy blogger Adam, and looking at new footage posted a few hours ago by Gamespot, it doesn't really seem like the game's shaping up too well. Although the original Coded Arms' randomly generated maps are no more, the controls still look awkward and sluggish, and the graphics and animations don't look too good, especially in light of Konami's other PSP gems. The controls are customizable, and the game will feature 20 hours of story-driven single player gameplay and 8-player online infrastructure multiplayer... but I can't really get too excited for this game. Why not check out some of the footage, and judge for yourself? (Hopefully, the game will shape up a lot more: according to IGN, the game's only 30% complete.)

Watch - Interview with producer
Watch - Gameplay footage

Cash Money Chaos video interview

Gamespot has a new video interview with Cash Money Chaos' lead designer. While the video doesn't offer any new info on the game, it does provide plenty of in-game footage of the game's bloody carnage. The designer compares it to Smash TV and Robotron, but with a crazy alien 70s game show feel. Keep this one on your radar: it'll be a mere $30 when it launches in Q1 2007, and it'll feature 8-player online infrastructure play with stat-tracking.

Cash Money Chaos' insanely bloody debut


You play an Elvis-imposter in SOE's newly announced game Cash Money Chaos. And like the original Elvis, you are captured by aliens, and are forced to participate in a "twisted 70s game show." No, you're not going to be playing The Price is Right. You'll have to fight through dozens of enemies, killing everything in your sight. This "uber fast" shooter appears to play a bit like Robotron, if it suddenly turned into Robocop instead: making people's bodies explode in buckets of blood. The game will come with more than 50 levels, and include online infrastructure play for up to 8 players.

If you're interested in some really brutal cartoon violence, and want to kill ninjas, hillbillies, clowns, pirates, and aliens, then you'll have to wait a while: Cash Money Chaos is coming "early 2007." Check out the official website to score some art and screenshots.

[Thanks, steve!]

Medal of Honor Q&A confirms online play

Yesterday, we rushed to show you the first ever video footage from the newly announced PSP-exclusive Medal of Honor: Heroes. As some intelligent people on the internet pointed out, 32 player multiplayer wouldn't be possible over ad-hoc... and they were right. Peter Choi, producer at EA, was grilled by Gamespot about the new game and here are a few of the juicier questions:

GS: How did you approach the multiplayer modes in the game? Will they offer both ad hoc and infrastructure connectivity?

PC: Multiplayer is one of the most exciting features of Heroes. We have 32-player infrastructure support with continuous joining so players can simply pick a server and jump in anytime. There are 15 different maps and six different multiplayer game modes, which are mostly team based. We also have a new innovation on the PSP that allows players to download a user-hosted server to their own PCs and run their own dedicated servers. Both user-hosted servers and EA Nation server games are fully customizable, and we have very detailed leaderboards and stat-tracking. Players can also play all these multiplayer game modes and maps with up to eight of their friends in a local ad hoc multiplayer game.

Continue reading Medal of Honor Q&A confirms online play

Medal of Honor: Heroes with 32 player (online) multiplayer

Gamespot's On the Spot recently showcased an exclusive preview of Medal of Honor: Heroes, an upcoming PSP game which Peter Dille accidentally revealed during an interview a few weeks ago. Thankfully, the power of YouTube has given those of us that missed the show a chance to rewatch this amazing trailer. There will be "all new adventures" across "12 new European battlefields." Even more excitingly, there will be 32 player multiplayer, and as -Xenofreak- from the IGN Boards has pointed out, the PSP is capable of only 16-player Ad-Hoc. What does that seem to suggest? Yes, it looks like there might be 32 player ONLINE multiplayer! The game is set to hit in Fall, so the wait won't be too hard.

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