Posts with tag gametrailers
Posted May 19th 2007 10:30AM by Steven Bailey
Filed under: Video, God of War
We've already showed off screenshots of the upcoming PSP
God of War, but what about it in motion? Does it live up to the PS2 series in looks and gameplay? You can judge for yourself, by watching the video above. Personally, watching it has made me somehow more excited for the game. It makes me think that
God of War: Chains of Olympus, may cement Ready At Dawn as the PSP's premier developer. If the cliffhanger ending of the above video depresses you, than keep reading to see how the boss battle plays out. Now if you'll excuse me, I have a certain game I have to go pre-order.
Boss video after the jump ...
Continue reading Impressive God of War: Chains of Olympus gameplay videos
Posted Apr 22nd 2007 10:45PM by Andrew Yoon
Filed under: Interviews, Monster Hunter, Video
Ryosuke Tsujimoto, producer of the Monster Hunter series, spoke to GameTrailers about how the Monster Hunter series gained in popularity. Word of mouth was crucial to the game's success, and PSP was the ideal platform due to its portability. People would look at the screen, say "sugoi," and buy their own copies.
Not to beat a dead horse, but once again, we'd like to remind Capcom that because multiplayer is so crucial to the game experience, they should've done more and include Infrastructure. Regardless of our frustration at Capcom's lack of foresight, we do admit that the game looks quite marvelous graphically.
Posted Mar 21st 2007 11:45PM by Steven Bailey
Filed under: Fan Stuff, Cube

While searching the webbed world for info on the D3's PSP puzzler
Cube I came across another game called
Cube. Now this other
Cube may not be available on PSP yet, but perhaps the fact that there's D3's
Cube coming to PSP might keep this more advanced
Cube with it's blazingly advanced graphics off the system. Not to mention the fact that I doubt the copyright police would allow there to be two games named
Cube on the PSP. So I say to you reader; if both games lived in a world of Highlander where there could be only one, which
Cube would you like to see on PSP? D3's
Cube or Monotech Power Game Unit's
Cube?
Video evidence after the jump ...
Continue reading Which Cube would you rather have?
Posted Mar 16th 2007 9:00AM by Steven Bailey
Filed under: News, Video
The above trailer doesn't show any gameplay for
Mushroom Men and normally I wouldn't post a trailer like that, but the music and visuals are so bizarre that I thought readers had to see it.
Mushroom Men is coming to us from the new publisher Gamecock. It's an action game where
Mushroom Men fight ... oh nevermind, no matter how I try to explain it, it'll never make sense.
Posted Feb 10th 2007 1:30PM by Steven Bailey
Filed under: News, Call of Duty, Video
The trailer certainly depicts what I'd expect from a
Call of Duty game, but can a good FPS exist on the PSP with its lack of a 2nd analog stick? It'd be great if the controls were as good as the game looks. Reading
GameZone's developer diary gives me some hope, but I remain skeptical. Weirder things have happened than a good FPS on PSP (like a dating sim actually coming to the US).
Call of Duty: Roads to Vitory is available in
March.
Posted Jan 24th 2007 1:00PM by Steven Bailey
Filed under: News

SEGA wants PSP players to prepare for a head trip.
IGN is reporting that this summer SEGA will release a psychological puzzle game called
Crush. Created by Kuju Brighton,
Crush is about a man named Dan who is haunted by his past and suffers from chronic insomnia. To try and cure this problem, Dan turns to hypnosis. If that doesn't sound unique, just wait until you hear about the gameplay.
Crush takes place in a complex 3D world where players have to "crush" environments, which makes them then become 2D space. At this point the layout is like that of a 2D platformer. Because of the altering of the world, you're able to solve puzzles, access new areas and gain reach to secret items.
Sounds ridiculously creative. I can't wait to get my hands on it! See trailer after the cut.
[
Update 1: Fixed formatting issues.]
Continue reading Sega to Crush PSP [Update 1]
Posted Jan 23rd 2007 3:30PM by Andrew Yoon
Filed under: Video, MACH
The upcoming PSP-exclusive airplane racer/shooter,
MACH, has just come out
in Japan. I was pretty excited about the game, but looking at
GameTrailers' latest footage was a little underwhelming. The game reminds me a lot of Nintendo 64's
Diddy Kong Racing: don't these planes feel a little too slow for you? And shouldn't there be more consequences for running into things?
See also:
PSP Fanboy Theatre: Volume 1
Posted Jan 20th 2007 8:00PM by Steven Bailey
Filed under: News
I'm probably one of the few people who actually played
Total Overdose. The game played like
Max Payne meets
Grand Theft Auto covered in Desperado sauce. Yes, it's cheesy and over the top, but that's sorta the point. Luckily for me, a continuation of the series is coming to PSP in the form of
Chili Con Carnage. And below I've put the spicy first trailer from
GameTrailers.
While I'm not sure if the portable version will pan out, if it does play like Total Overdose, than portable action fans should enjoy this Mexican treat.
Posted Dec 4th 2006 1:45PM by Andrew Yoon
Filed under: Interviews

David Jaffe **BLEEP**ing talked to
GameTrailers.com in the Playboy Mansion about developing on the PLAYSTATION 3 and PSP. He reveals that he'd love to make
God of War III on the PLAYSTATION 3, if given the chance. He also makes note of the mistakes he's made. Firstly, he states that
God of War's battle system is not as good as
Devil May Cry's (agreed). And he also admits that his canceled PSP project, "
Project HL," was really axed not because of the PS3, but because it wasn't progressing very well:
"I just **BLEEP**ed up my game on the PSP, it wasn't any good! That's true! There wasn't a **BLEEP** rumor!"
The full video interview is available, after the break. Obviously, if you didn't **BLEEP**ing notice, it features some profanity.
[Via
Joystiq]
Continue reading David Jaffe admits drunkenly that his PSP game sucked
Posted Nov 25th 2006 2:30PM by Andrew Yoon
Filed under: Video, Gurumin

Gametrailers.com recently posted two new videos of the upcoming
Gurumin, the super-happy-time Japanese action RPG from Falcom. As much as I want to get excited for this game, the sloppy visuals and potentially uninspired gameplay cast a huge shadow of doubt over the game. Check it out, and form your own opinion, after the break.
Continue reading Gurumin footage looks sloppy
Posted Oct 3rd 2006 9:30PM by Andrew Yoon
Filed under: Killzone, Video

If you've
played the demo, you got a good taste of what to expect from the upcoming PSP-exclusive
Killzone: Liberation. You can only carry one weapon at a time, meaning weapons selection is pretty crucial to the strategy of the game. Thankfully, there are crates that will supply you with the necessary tools you'll need (for example: a rocket launcher before a deadly battle against two tanks).
GameTrailers.com has posted an excellent video feature, covering the various weapons in the game. Their favorite? A explosive crossbow, a la
Darkwatch. They reveal details on how you can purchase new weapons, use C4, command your teammates to cover you with turret fire, ride a tank, and more.
Chris found the game demo to be pretty damn good, and with all these gameplay features, it seems like the full game
will not disappoint (hopefully).
Killzone: Liberation hits stores on Halloween.
Posted Sep 30th 2006 3:00PM by Andrew Yoon
Filed under: Metal Gear: Portable Ops, Video
GameTrailers has just posted a beautiful montage of scenes from
Metal Gear Solid: Portable Ops' multiplayer mode. As expected, the graphics look sharp, and it appears the game will feature an abundance of gameplay modes and features. But, the video does show off some clunky gameplay; will controlling Snake via analog nub be as effective as I'm hoping it'll be?
Portable Ops looks to hit our PSPs in
December.
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