[Update 1: Footage actually from Konami's Gamer Day, not Games Convention. Also, Gamespot has added two excellent gameplay videos to their site. They seem to feature some awkward hit detection and camera, but hopefully that'll be worked out soon. Check out video 1 here and video 2 here.]
[Update 2: A video interview with the producer reveals that the playable build is very early, with most everything being placeholders. So, yes... the graphics and the animations are going to be much better. Players of the original Silent Hill be able to experience how the town became the way it did, but the main character of the game is not responsible for it. The town will be a mix of old and new, with two thirds of it being new. The game will be large: "a good size PSP game." The game features 4 vocal tracks, one of them being featured in the trailer.]
[Update 3: Another video of the game in motion, now featured after the cut.]
Reader Comments (Page 1 of 1)
8-24-2006 @ 1:10AM
Ziggystardust89 said...
I Can't wait for this to come out. SO does anyone know the official release date on this game, because i'm hearing december 2007......
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8-24-2006 @ 8:51AM
PodMonkeys said...
Wow! Thats a great looking video.
Everytime I watch the trailers for this game, it goes higher up on my wish list, and its already at #1. :P
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8-24-2006 @ 11:35AM
VJ said...
That just looks rediculously good...
That ladies and gentlemen is why the PSP is so amazing. My god, I cannot wait for this game! I love Silent Hill!
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8-24-2006 @ 12:59PM
pixelator said...
If that's placeholder stuff, it looks fantastic. Hopefully the slightly clunky bits will be smoothed out. The scenes of walking around outside are excellent and quite atmospheric.
If polished correctly with good layout and gameplay, we could be looking at more of a 'killer app' than anything that's come before. I just hope they get it out by Q2 2007.
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8-24-2006 @ 2:57PM
Tiago said...
I'm terrified already! In a good way!
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8-24-2006 @ 5:27PM
Louis said...
awesome looking game, the new video just put it on my list behind MGS portable ops, can't wait!
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8-27-2006 @ 4:40PM
Kamali said...
I don't know, that must be a play test since I doupt you would get the sledge hammer right off the bat. The enamies drop to fast and move to slow to be much of a threat but thats just the way they start out all of em. I play this series mostly for plot so I don't care to greatly on gameplay I just hope they stay true to silent hill and avoid plot holes.
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8-27-2006 @ 4:46PM
Kamali said...
THere is a definate lack of ambiant noise. the music is a constant reminder that you're not in the game and is more relaxing than creapy. I noticed there was no radio and I didn't like the lack of squishing monsters. remember kidies, your boot is your best friend.
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