Ready at Dawn says goodbye to their PSP devkits
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Reader Comments (Page 1 of 2)
6-09-2008 @ 11:53PM
I'd love to buy one...
6-09-2008 @ 11:53PM
6-09-2008 @ 11:58PM
Two of the most widely-complimented games for the PSP, and the developer quits. Gee, I wonder why? Is it because Sony didn't properly leverage their market assets and allocate enough resources to information distribution and advertise to the......no.......it's a lot simpler than that. Huge numbers of people played those games. Illegally.
6-10-2008 @ 12:28AM
well that probably contributed but if i remember correctly, ready at dawn was anxious to get a ps3 project going...but this truly is a horrible loss and chains of olympus really seemed to push the psp, even if i wanted the game to be a few hours longer.
6-10-2008 @ 12:47AM
You think the DS is any better when it comes to piracy? Do you think the PS2 with more ways to pirate games then any other console I know of was any better? I can guarantee you that compared to an R4 the current method of installing CFW is painful.
1. Whoever is in charge of marketing, fire them.
2. Make an effort with the PC Store, at least 5 games a week, with real EU store updates and more popular older UMD titles such as Daxter, PoPoLoCrois, and GTA: Vice City Stories on the PC Store as well.
3. The rest of the world exists, try to remember that.
4. More Japanese titles in English please.
6-10-2008 @ 12:50AM
Bullshit. GBA and DS, even PS2 and PS1 = plenty of piracy. The platforms still did fine (obviously). There's simply no evidence that piracy on PSP, where you have to jump through considerable software hoops (as opposed to buying a $75 flash cart on the DS or GBA) is any more rampant than the other systems I mentioned.
6-10-2008 @ 12:53AM
FALSE. GBA and DS, even PS2 and PS1 = plenty of piracy. The platforms still did fine (obviously). There's simply no evidence that piracy on PSP, where you have to jump through considerable software hoops (as opposed to buying a $75 flash cart on the DS or GBA) is any more rampant than the other systems I mentioned.
6-10-2008 @ 1:08AM
It's exponentially easier to pirate on PSP than any other system in history.
6-10-2008 @ 2:19AM
"It's exponentially easier to pirate on PSP than any other system in history."
Are you ing kidding me?
I have CFW which I use for homebrew purposes, not piracy. I once had a modchipped PS2 which I admittedly used for piracy when I was younger and still feel guilty about. It is exponentially easier to get a PS2 modchipped than it is go through the process of getting CFW on a PSP. Also anyone remember the dreamcast? It played pirated games out of the box yet it took the PS2's rise to power to bring it down.
Next time get a brain before you decide to state rumour and speculation as fact.
6-10-2008 @ 5:02AM
Dr Haisook said...
Bringing CFW on a PSP is really difficult. I know there are all sorts of guides on the internet, but it's still difficult and it needs rare games and an extra PSP to make a Pandora's battery,...etc.
6-10-2008 @ 5:06PM
"(as opposed to buying a $75 flash cart on the DS or GBA)"
Actually, DS flashcarts go for a lot less than that. The Acekard 2 sells for under $30 from DealExtreme, and the best 4GB Class 6 MicroSDHC to go with it is around $20 from Newegg. I have my entire game library reproduced on that card in the form of ROMs, as well as music and text-editing software. Meanwhile, my PSP sits unmodded for three reasons: 1. I want to be able to install the latest official firmware whenever necessary, 2. I haven't bothered with making a Pandora battery and 3. I don't want to void the warranty for the next few years. I'm not worried about becoming a pirate; I've always used homebrew for backup and extended functionality. Homebrew is the Linux of handheld gaming.
6-10-2008 @ 12:02AM
I'm thoroughly enjoying God of War: Chains of Olympus. A bit late, yes, but I've finally picked up the game and am making my way through it.
The PSP needs more titles; it's such an amazing handheld.
6-10-2008 @ 3:34AM
Where are they sending the dev kits? Hopefully they sell them or loan them to up-and-coming developers!
6-10-2008 @ 4:01AM
On the up and up! Good luck to them, with whatever platform they end up choosing.
6-10-2008 @ 7:44AM
It's a sad day for the PSP, the two games they created are excellent.
If they managed to make something such as GoW on the PSP, I'm looking forward to seeing what these guys can achieve on a PS3!
6-10-2008 @ 8:37AM
So long RaD, i'm not going to miss you.
6-10-2008 @ 8:39AM
The PSP and the DS are the easiest to hack. Just look at youtube and the 1 million videos of 10 year olds showing you how to hack a PSP or ds. They are easier because the information is more available than hacking a PS2/PS1 was and it is easier because you don't need to physically mod the hardware.
6-10-2008 @ 1:11PM
Wrong, the ps1 required nothing more than a spring and a gameshark in order to play backups. The ps2 required nothing more than a peice of plastic and a swap disc easily purchased online for $15. The people who modded their consoles were people who didnt feel like swapping discs and had the know how to do so. The psp is by far the hardest to pirate games on due to getting a hold of a pandora battery or making your own. But even then ebay sells them. And now Datel sells them as well. Fact of the matter piracy has been rampant since the first home computer it didn't kill them, and piracy is not what killed the psp. Poor advertising and lack of quality games is what killed the psp.
6-10-2008 @ 8:50AM
I can understand their move--as good as their work is on the PSP (and it seems like they really like the PSP too), the PS3 is the big time.
6-10-2008 @ 10:12AM
Okami wasn't a RaD.. it was Cloverleaf originally on the PS2. All they did was make it Wii ready. o.-;