

Dungeon Siege handles the basics of a dungeon crawler very well. You begin the game with a choice between three very distinct characters, each with a focus on a different style of combat. As you progress through the game, you'll see that the customization options are quite plentiful, allowing you to have a character personalized to your playing style. Me? I prefer fast melee characters that can run in a battle, and then quickly escape (quick regeneration of health makes me a pretty tricky player to defeat!). Although you can't change the appearance of your avatar, you can assign very different movesets, and develop abilities that others may choose to ignore. It's very satisfying.
When the story begins, you'll be treated to a cutscene, and you'll find that all the dialog and events have been tweaked to reflect your character class. Although the core gameplay is identical for all the characters, it's a very immersive touch. There's voice acting for all the major dialog, making characters come to life even further. As you progress through the game, you'll find a very vast world to travel through, and slowly, as you complete your missions, you'll discover that this world has a ton of secrets, and will give you tons of gameplay time, at least 20 hours or more. The major points of the story are linear, but the order that you tackle missions is not, allowing you to completely miss certain quests. Completists will have a blast trying to unlock every single sequence.
Entering dungeons and other battle areas will reveal the incredible variety of enemies and equippable items there are in the game. It's actually somewhat overwhelming how many rings, cloaks, hats, shoes, and pieces of armor you'll find, all with very different benefits. It's nice that the developers reflect what equipment your character has on the in-game character model. In fact, the game features many visual niceties. Although not the prettiest game on the handheld, it certainly looks very good. With great visuals, great customization, great sound and an excellent orchestrated soundtrack, this game handles the basics very well.

With so much going right in Dungeon Siege: Throne of Agony, one can't help but want to like this game. However, there are some crucial game-crippling flaws that prevent this from being the excellent game it deserves to be. Firstly, there are a few technical issues with the game that really hinder the experience. Firstly, it's the most common complaint for many PSP games: the load times. They are awful, and they are everywhere. The initial loading of the game takes way too much time, as the game must load the 2K games logo, and then load the game menu screen and then load the loading screen (I'm serious about this), and then finally, your game starts loading. Waiting for the game to start is even less fun than reading that previous sentence.
The load times extend into other areas as well, too. For example, calling up your map brings a 30 second delay that makes the feature undesirable. The convenient warp points that are scattered throughout the world no longer serve their purpose because of the wait you must endure to get the teleporting map to load. Even more frightful, there's a delay in accessing your menu, where the game's crucial gameplay mechanics occur. While the developers map important functions to the D-Pad, and the shoulder buttons, it still doesn't alleviate the sluggish feel that the game features.
There are other glitches in the game as well. For example, enemy AI can be exploited quite easily with projectile weapons. As long as you stay slightly beyond an enemy's field of vision, you can fire away at your enemies, as they stand still, waiting to die. Dying in the game produces another unfortunate glitch where the in-game HUD map disappears after death, and will not reappear without exiting the game entirely (using the HOME button). The framerate is very unstable, usually choking when the screen is crowded, but at random times as well. Overall, these glitches make for a game that feels unfinished.

Even with all the flaws the game features, Dungeon Siege is still a strangely enjoyable and addictive game. If you're into dungeon crawlers, then you'll most likely enjoy this game thoroughly. However, long play sessions will reveal the simplistic, repetitive, nature of the combat (which seems to be more of a problem of the genre than this game specifically). It's unfortunate that there's no Infrastructure mode to the game as human companionship through this world may have been quite pleasant. With twenty hours of gameplay and great customization options, this isn't necessarily a bad purchase. However, like Untold Legends, don't expect the game to do more than any other average dungeon crawler.
PSP Fanboy Score: 6.5













Reader Comments (Page 1 of 4)
11-25-2006 @ 12:40PM
Alien said...
Now you see , I dont really agree , it isnt THE Dungeon Siege , but it deserves much more , its waaaay more superior to any h&s from the PSP ( ok , maybe not X-men legends 2 ) , and that means a lot . Not perfect , but still , I would rate it an 8 :)
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11-25-2006 @ 12:42PM
Raviv said...
Disappointing. I had high hopes for this game.
But anyway, I don't mind getting one for free :-)
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11-25-2006 @ 12:45PM
madda said...
Mhmm, many games on the psp aren't realy ready.
The psp is the better Handheld, but the software is just for making quick moeny, my opinion.
Greetz
madda
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11-25-2006 @ 1:02PM
Alienowl said...
Sounds like a cool game, but the load times seem unbearable. Waiting 30 seconds every time you want to see your map!
Alienowl
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11-25-2006 @ 1:04PM
NuclearD3 said...
I still might get it if i do not win. I played the first one on PC and liked it a lot.
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11-25-2006 @ 1:15PM
pixelator said...
Not sure, but I don't recall 'loading a loading screen' or a whole 30 seconds to bring up a map.
I didn't notice the HUD problem, but the ranged weapon exploit is indeed there for some enemies, though some seem to outsmart it, or have their own ranged attacks.
Generally, I'd agree the game has an unpolished feel (especially the level graphics) and there IS too much loading overall, but it's definitely better than Untold Legends, making it the 'best' dungeon crawler on the PSP right now (and the music is quite good). I'd give it maybe a 7.5.
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11-25-2006 @ 1:20PM
pixelator said...
Anyway, great review - gotta get some more of those churned out, Yoon! I'm on the fence as to whether Star Trek sucks or not. I need someone else's opinion because I can't form one of my own. >.<
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11-25-2006 @ 1:25PM
Brian said...
Sounds Like fun!
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11-25-2006 @ 1:35PM
george said...
I'm new to the PSP and still searching for the 'killer-game' for me. I've liked dungeon crawlers for quite some time and did have high hopes. Hopefully the developers can get the time to polish the game up for another release. I wouldn't mind giving it a try though.
In any case great review!
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11-25-2006 @ 1:35PM
Jeff Kent said...
Usually when these games get so so reviews I tend to like them a lot, but then again, I hate loading times.
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11-25-2006 @ 1:36PM
Jason Frisvold said...
While I'm definitely no fan of load times, I'd still love to give the game a try.. I enjoyed the PC Dungeon Siege game, so maybe this one will be worth it..
Rockstar seems to get load times right. Maybe they should offer to train other game studios... :)
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11-25-2006 @ 1:43PM
Rob said...
I totally agree with regards to the repetetiveness of PSP dungeon crawlers, let's hope somebody can make us a true portable baldur's gate.
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11-25-2006 @ 1:46PM
Ben I. said...
sounds like a fun game.......even though it does have the flaws....
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11-25-2006 @ 2:02PM
hupsohl said...
It sounds like a fun game, but I can see how some of those glitces would get to me. But of course I'd need a copy of the game to see for myself...
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11-25-2006 @ 2:07PM
Shane said...
Sounds like...fun.
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11-25-2006 @ 2:21PM
mo1518 said...
Love the in-depth reviews - keep them coming.
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11-25-2006 @ 2:23PM
ineo said...
...that game seems to...be a little fun...o well i hope i can try it out on my own :D
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11-25-2006 @ 2:51PM
Christian said...
I've read some really great things about Dungeon Siege. I'm eager to win....uuhhh..play it.
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11-25-2006 @ 2:59PM
justice said...
you guys need to keep up the reviews. id like to see some for upcoming games like final fantasy and others. thanks for this one.
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11-25-2006 @ 3:00PM
Adam Reynolds said...
I want this game. My friend's in love with Number two on PC and he want me to get it. But it looks good. (even with the flaws)
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