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Posts with tag KillzoneLiberation

Killzone: Liberation patch finally available

After countless months of waiting, the promised Killzone: Liberation patch is finally available for download. The patch includes an extension of the single-player campaign (Chapter 5), and new multiplayer options -- such as the hotly anticipated Infrastructure mode, which allows players to compete against other PSP players around the globe.

The download is available through the game's in-game menu and can also be found at the newly revamped killzone.com website.

[Thanks, Lucas]

Killzone Command Center opens, but where's the expansion?


Remember the Killzone downloadable content that we were supposed to get nearly ten months ago? This free expansion will expand the single player campaign and offer a crucial upgrade to the multiplayer: Infrastructure support. After a successful beta test, we assumed that the patch would come soon, but that doesn't appear to be the case. Delay after delay has plagued this free download, and even as the new Killzone Command Center website opens today, we still don't see the expansion available for download.

So, what gives? Sure, the site is pretty, but we were expecting more. According to Gameplanet Store NZ, the expansion will finally come out on May 21st. We don't have official confirmation of this release date, but this is one of the few hints we have to work with. Hopefully, it won't be too much longer until Killzone fans get another fix.

[Via Sony Protection Group. Thanks, Jack!]

Reader hands-on: Killzone infrastructure [Update 1]


One of our readers, Kade, has prepared a special treat for PSP Fanboy readers. He was invited into the Killzone: Liberation infrastructure multiplayer beta, and he's written a rant/preview/hands-on about his experience. It's detailed enough to make you get jealous!

Check it out, after the break. It'll make for some good, relaxing Saturday morning reading.

[Update 1: Disabled comments.]

Continue reading Reader hands-on: Killzone infrastructure [Update 1]

Metareview: Killzone: Liberation

The second half of October is going to be an expensive month for PSP owners. October 31st will be an especially expensive time, with two of the PSP's biggest heavy-hitters launching simultaneously: Grand Theft Auto: Vice City Stories and Killzone Liberation. The early reviews of Killzone are in, and so far, it's good:
  • IGN (90/100) - "It seems wherever Liberation can go the extra mile, it does. It delivers on all fronts, from a thoroughly engrossing single-player campaign to an addictive multiplayer component. Liberation also shames most other PSP offerings through its presentation, which blends excellent visuals and sound with a clean and user-friendly interface. It has a few quirks, but in the end, they seem almost negligible. Definitely recommended to fans of the action genre, but also to anyone who dislikes bad games."
  • Game Informer (73/100) - "Killzone is a franchise that has generated a lot of hype based on one average console FPS and a really wicked E3 video a couple of years ago, but Liberation is a PSP title that has some real meat on its bones... The basics here are all done well; I just wish there was a better auto-targeting system in place, a flaw that really limited my enjoyment of this game. Still, when portable versions of shooters so often feel like product for product's sake, it's good to see a company that's actually trying to do some quality work on the PSP."
  • UGO (90/100) - "Gameplay-wise, Liberation is one of the best overhead shooters we've ever played... We would've liked to see a slightly meatier single-player experience, but the promised downloadable chapters and maps should help that. Mutliplayer, on the other hand, is top notch, and if you've got a couple friends with the game, it'll be a sure way to kill a few hours."
Meaty? Not meaty? Game Informer and UGO seem to disagree and the meatocity of the game, but one cannot forget that much more content will be made available later on in the year as free downloads, such as the highly coveted Infrastructure multiplayer. Our very own Chris Powell gave the demo an 8.5 earlier in the year, and it appears that the final version of the game is well represented by the demo. So, dust off your demo UMDs, and give the demo a spin. Chances are if you like the demo, you'll like the game.

New Killzone screens show off multi-player features

New Killzone screens show off multi-player features
Those nice chaps at Games Radar have just posted some mouth-wateringly new Killzone: Liberation screens that show off the game's multi-player and the single-player squad-command system.

In case you didn't know, Killzone will feature six-player Ad-Hoc multiplayer modes including Deathmatch, Team Deathmatch, Assault and Capture the Flag, in addition to a complete two-player co-op mode.

There is infrastructure support in the works, but it won't be available with the game when it ships on Halloween.

The squad-command system is pretty interesting. "Hit the command button and the fighting slows to a crawl, giving you time to pick out specific targets or positions for your squad without pausing the danger around you, keeping the battles tactical but tense," according to Games Radar.

The weapons of Killzone: Liberation


If you've played the demo, you got a good taste of what to expect from the upcoming PSP-exclusive Killzone: Liberation. You can only carry one weapon at a time, meaning weapons selection is pretty crucial to the strategy of the game. Thankfully, there are crates that will supply you with the necessary tools you'll need (for example: a rocket launcher before a deadly battle against two tanks). GameTrailers.com has posted an excellent video feature, covering the various weapons in the game. Their favorite? A explosive crossbow, a la Darkwatch. They reveal details on how you can purchase new weapons, use C4, command your teammates to cover you with turret fire, ride a tank, and more. Chris found the game demo to be pretty damn good, and with all these gameplay features, it seems like the full game will not disappoint (hopefully).

Killzone: Liberation hits stores on Halloween.

Gangs of London and SOCOM demo UMDs spotted


It appears that Sony's been making a lot of demo UMDs lately. The Killzone: Liberation UMD seems to be sent to random PlayStation Underground members and will also be available on newsstands in the next Official US PlayStation Magazine. But there are two more UMD demos to be clamoring for now: Gangs of London, which we assumed would no longer arrive after the game's website stopped taking orders for demos. SOCOM: Fireteam Bravo 2's demo UMD can be secured by pre-ordering the game at GameStop. That seems a little dumb (aren't demos supposed to help uninterested people in purchasing the game?) but maybe you can hassle your local GameStop employee to give you a disc for free, sans pre-order.

[Via IGN Boards]

November OPM to feature Killzone demo


According to the latest RadiOPM, The next issue of the Official PlayStation Magazine (OPM), will also feature the Killzone: Liberation demo that's been extensively covered on the site. With distribution through OPM, and PlayStation Underground, it appears that Sony's really revving their marketing machine to hype this game. And why shouldn't they? The game's really good.

[Via IGN Boards]

Killzone demo UMDs spotted

Over at the Gamespot forums, one lucky fan seems to have secured a copy of the Killzone demo on UMD. I'm guessing these are going to replace the never-to-be-heard-from-again Gangs of London UMD demo that Sony promoted about a month ago? I'll be checking my mailbox every day, and so should you. If you're interested in being able to get more demos from Sony in the future, head over to their official website and register your PSP.

Continue reading Killzone demo UMDs spotted

Killzone easily "outclasses" the competition


The original Killzone on the PS2 was a bit of a disappointment for many in the gaming community. Sony fans were cheering it as the "Halo killer" for their system, but the game couldn't live up to the hype when it hit store shelves. So, I'm always a little cautious when posting news about Killzone: Liberation, the exclusive PSP follow-up. While it looks absolutely marvelous, a persistant fear nags at me, making me wonder if we're getting our expectations a bit too high again.

Of course, it's hard not to get excited when the video footage is so tantalizing, or if IGN previews the game and says "And this is, frankly, one of the finest experiences on the PSP." After an impressive CG intro, the game jumps into some intense top-down shooting, where you will have to utilize all of your skill sets in order to survive. The preview mentions that levels take about 10 to 30 minutes each, and aren't too easy: you'll be dying quite a bit. Multiplayer seems to get a good nod as well, especially now that it will feature infrastructure. With sweet graphics, good gameplay, and downloadable content, it seems like Killzone: Liberation will hit all the right spots when it comes out this Halloween.

Continue reading Killzone easily "outclasses" the competition




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