How Dissidia will control
Reader Cheun Ngen Chong found the control scheme for Square Enix's upcoming Final Fantasy Dissidia and translated it into English for us. (The original file can be found at levelup.cn.) The left shoulder button is used for locking on, while the right shoulder button is used for defense. There are two kinds of attacks, one attacking HP and one attacking BP. This is an interesting change for the genre, and we can't wait to see how well it works when actually in our hands.












Reader Comments (Page 1 of 1)
12-21-2007 @ 1:51PM
Alien said...
Its actually much more complex than I thaught ... I do hope that it will not be to complex . Im so excited for this game :D
Reply
12-21-2007 @ 5:51PM
Hashbrown_Hunter said...
Yeah this seems pretty complex...I'm a little afraid. Why don't they just have a simple control layout like Tekken?
12-21-2007 @ 3:03PM
Kattleox said...
I hope that this isn't just Bounty Hounds, reskinned to Final Fantasy.
Reply
12-21-2007 @ 4:10PM
merc25 said...
I don't it would be more like a fighter, but I guess if your targeting the FF fanbase an FF fighting would be blasphemous. Which is very annoying for people who like fighters and RPGs. It's starting to not look like a must buy in my eyes, maybe if they have online of some kind.
While I'm on the subject why the hell do people not include online in fighters on the PSP. It's a damn fighter, it won't tax a server, yo cheap a$$ companies.
Reply
12-21-2007 @ 8:51PM
noyd_mcbennet said...
i thought this was a fighting game when they announced this title. looks like it could be a promising game for FF fanboys/girls
Reply
12-22-2007 @ 12:49PM
Alien said...
Brawler =/= fighting game
This is what we have to know . Not even SSMB is a real fighter ... or The Warriors ... its a brawler .
Its still one of my must-haves , but I see that some people are really discouraged by the control scheme ...
Reply