
The other game I've been obsessing over, Loco Roco, has just been released and although it got some poor initial reviews from Gamespot and a nine year old girl, the critics seem to be in agreement that Loco Roco will make you cucoo
- IGN (90/100) - "You'll discover playing Loco Roco is a lot like eating candy, only without the stomachache after an overdose. That sounds absurd but it really gets the point across. It's vibrant, cheery and serves no other point than to make you smile. But, like candy, Loco Roco also ends sooner than you want it to end."
- The New York Times (90/100) - "With imaginative levels on snowy landscapes or inside whales, Loco Roco uses charm and simplicity of design to create something near perfection. But it's a small perfection, charming in its childlike whimsy but as insubstantial as a summer breeze."
- GamePro (60/100) - "So much of LocoRoco is so clever and original that it's almost perplexing when it stops being any fun. The fun does run out, though, long before the game is over -- in that sense, the experiment has to be called a failure."
Reader Comments (Page 1 of 1)
9-10-2006 @ 1:39AM
pixelator said...
I don't mean to split hairs, because UGnG does look effing hard as hell (the 1UP video podcast is pretty telling), but it actually got a 75% average. And don't forget that the controversial shelling that Jeremy Parish (who clearly prefers Mario/GBA style games) gave it was reproduced in at least a couple of scored sites, dragging the metascore down.
Anyway, I plan on adding both Loco and UGnG to my collection. Like Infected, Untold Legends, Harry Potter, Mercury and several other PSP games, I get a kick out of 'discovering' underrated games that turn out to be a real blast.
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9-10-2006 @ 11:31AM
alienclay said...
i picked it up a couple of days ago and i agree with the IGN review the most. i was afraid that it would be just more of what the demo was but they added mini games and set goals more stuff to the game and i've found myself playing for hours trying to perfect my score and get 20/20 (always one short ;-p). the levels are so imaginatve sometimes you want to play just to see whats next.
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