The controls are incredible intuitive, and it was within mere seconds that we were able to start pulling off combos and dodges with relative ease. Kratos' basic moves return unchanged, but there are a few new special attacks, exclusive for the PSP edition. We were surprised to see the dodge return, in spite of the second analog stick. In order to jump out of an enemy's way, pressing down on both shoulder buttons whilst using the analog nub will allow Kratos to jump away. It's surprisingly intuitive and easy to use.
It should go without saying that the game is beautiful, taking advantage of all 333MHz the system has to offer. It is everything a PS2 God of War game should be ... but on a handheld. And knowing Ready at Dawn, we knew they'd be able to pull it off.