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Producer takes us through the PSP version of Star Wars: The Force Unleashed


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LucasArts has always been a strong supporter of the PSP, and the effort they're placing into the upcoming PSP version really shows. Anyone who's played the PS3 demo will find this level awfully familiar: it looks like the PSP version makes no significant sacrifices. Physics, destructible environments, and large hordes of enemies are all present in the PSP version. In fact, there's exclusive content on the PSP version you won't even find on the consoles. How's that for love?

Star Wars Battlefront III could be heading to PSP


LucasArts has always been good about supporting Sony's handheld. In fact, they even graced the PSP with an exclusive Battlefront game, Renegade Squadron. In spite of the handheld's diminutive capabilities, the wizards at LucasArts managed to get 16-player infrastructure gameplay onto the system. The upcoming Force Unleashed reaffirms the commitment Lucas has towards the PSP.

A new listing on amazon.com shows Star Wars Battlefront III arriving on PSP, in addition to every other platform out there. With the last PSP Battlefront game being such a success, we can only hope that this listing turns out to be real. Guess we'll have to wait until E3.

[Via Joystiq]

Joystiq tries The Force Unleashed on PSP


We're pretty psyched for the PSP version of The Force Unleashed. Why? Well, it looks gorgeous. It also adds tons of PSP-exclusive features, like historical missions. You'll be able to recreate the epic battle between Darth Vader and Luke Skywalker in Episode V exclusively on PSP, for example. The lack of a second analog stick, according to Joystiq doesn't appear to hinder the game at all. "The PSP game still moved smoothly, and the automatic camera tracked from behind my character, usually providing an effective view of what I needed. In both versions, I felt in control of my aim, throwing the light saber at enemies, or launching other attacks from a distance."

Joystiq has a few new images of the PSP version in action in their gallery:

Star Wars: The Force Unleashed looks impressive on PSP

The PSP version of Star Wars: The Force Unleashed looks to be quite a winner. Not only will it have more content than its console brethren, but it's already pulling off some impressive visuals. Look at this new video from IGN to see the bloom lighting, impressive particle effects and spectacular physics engine. This is a portable game?

Check out IGN for more details in their preview.

Star Wars: The Force Unleashed on PSP by Sept. 16


Star Wars: The Force Unleashed is hitting the PSP this coming September 16. In case you didn't hear about it yesterday over on PS3 Fanboy, Force Unleashed lets players run amok as Darth Vader's secret apprentice. That means feel free to kill any and all younglings your dark heart so desires.

The PSP version of Force Unleashed is not being developed by LucasArts but is under the care of Krome Studios. The portable version will also not be featuring the Digital Molecular Matter and Euphoria engines that make the PS3 version so life-like; however, it will include exclusive levels. Expect this title to ship out to Southeast Asia and Australia by Sept. 17, and Europe on Sept. 19.

Deal of the Day: Castlevania free with Star Wars PSP

Some deals are good, and sometimes they get even better; like the one going on right now at Frys.com that gets you a free copy of Castlevania: Dracula X Chronicles with the purchase of a Star Wars PSP.

Earler last month, you could get both for $185 at Frys, saving $15 overall, but this deal nets you a $30 savings.

Both titles have received favorable reviews with Nick giving Castlevania an 8.5 and Andrew rating Star Wars Battlefront: Renegade Squadron a 7.5. If you're like me and haven't jumped at the opportunity to pick up a PSP-2000 yet, this is the best deal so far.

[Via CAG]

Star Wars: Force Unleashed to feature exclusive levels on PSP

Hidden in the depths of the Star Wars Battlefront: Renegade Squadron UMD is a special preview for the upcoming Star Wars: Force Unleashed. In this PSP action game, you'll gain control of the many powers of the Dark Side. Shoot lighting out of your hands, and use the Force to throw your enemies out of your way.

The video reveals that the PSP version will feature exclusive levels not found in the console versions, such as Cloud City. You'll be able to continue your Jedi training in the Jedi Temple. The game will be meant for "Quick Play," with tons of new options exclusive to Sony's handheld.

With tons of physics, a solid graphics engine, and loads of new features, we're newly excited for the PSP version of this new Star Wars adventure. Expect to find out more before the game's release in 2008.

Not the 1UP Show visits the Star Wars PSP launch

A terrific episode of the Not the 1UP Show chronicles the launch of the Star Wars Battlefront PSP. Obviously, tons of Star Wars nerds came geeked out in their favorite cosplay, trying to get their hands on this limited edition system. We really love the Star Wars-esque presentation of the video, and think it's a great way to end your work week. Enjoy!

Fanswag: Win a new Darth Vader PSP-2000 (Day 1)


Click for high-resolution image.

Don't be afraid to admit it: you want the new PSP-2000. With its slimmer figure, lighter weight, TV-Out functionality, and faster load times, it's a remarkable improvement over the PSP Phat. But, haven't been able to snatch a system for yourself? Don't worry -- we got you covered. Along with our friends at Joystiq and PS3 Fanboy, we're giving away one of five brand-new limited-edition Darth Vader PSP-2000 systems each day this week. These Ceramic White systems feature Darth Vader's menacing profile on the back, and are a must-have for the dedicated Star Wars nerdcore. Not only that, the package includes the brand new PSP-exclusive Star Wars Battlefront game.

So, how do you enter? First, find out what the PSP Fanboy team thinks about Star Wars Battlefront (Andrew, Jem, Nick, and Colin) and then write down one thing you learned from their previews and leave it in our comments section, as well as on the corresponding giveaway posts at Joystiq and PS3 Fanboy. We'll select one comment from all three sites at random tomorrow morning before we giveaway another PSP-2000

Of course, there are rules. You must be a US resident, 18 years or older. Limit 1 entry per person per site ... or else (that means three entries spread out, no more)! This entry period ends at 11:59am ET tomorrow, so get your entries in before then. For complete rules you can shared with your loved ones, click here. And much thanks to the fine people at LucasArts for the great prizes.

Star Wars Battlefront launch party in SF next week


If you're in the San Francisco metro area, you may want to head to the Sony Metreon for the Star Wars Battlefront launch party. The festivities start next Tuesday at 6PM. LucasArts is promising tons of prizes, such as the Han Solo carbonite case -- free for the first 200 people that purchase the new PSP bundle. If you come in costume, you'll get a chance at winning a Darth Vader lightsaber replica. Of course, with tons of people expected to show up, there'll undoubtedly be tons of opportunities for some local wi-fi multiplayer as well.

For the complete details, check out the game's IGN blog.

Star Wars Battlefront week: Jem's impressions


All this week, the writers of PS Fanboy will share their impressions of Star Wars Battlefront: Renegade Squadron. Make sure you come back every day, as we'll be giving away five limited edition Darth Vader PSP-2000 systems.

Having not played a Star Wars game since X-Wing vs Tie Fighter and Yoda Stories way back in the day, the Battlefront franchise has, until now, completely passed me by. As a result I had no idea what to expect when I loaded up the UMD. After beginning campaign mode I was pleasantly surprised and bltized through it almost in an entire sitting.

Which brings me to my first complaint: the game is hilariously easy. After I had worked out my personal favourite weapon set up (shotgun and grenade launcher) I never found myself changing it. Normal difficulty is ridiculously unbalanced in the player's favour.

After completing campaign mode and, sadly, lacking any form of internet access, I set my sights to the Galactic Conquest game mode. What followed was a love affair of astronomical proportions (get it? Astronomy? Stars? Star Wars? I'll get my coat ...). Galactic Conquest is a mixture between two of my favourite games - Master of Orion and the board game Risk.

Continue reading Star Wars Battlefront week: Jem's impressions

Star Wars Battlefront week: Nick's impressions

All this week, the writers of PS Fanboy will share their impressions of Star Wars Battlefront: Renegade Squadron. Make sure you come back every day, as we'll be giving away five limited edition Darth Vader PSP-2000 systems.

I'll be quite frank: this is the first time I've played a Star Wars game on my own time since Shadows of the Empire on the Nintendo 64. It was bitchin', sure, but I only played stuff like Knights of the Old Republic on a friend's system. Before Shadows, I think the only other Star Wars game I had was on the NES -- it was hard. Very hard. So, unlike Andrew and Colin, I have no prior experience with the Battlefront franchise, so its move on PSP is less of a surprise to me, more of ... an initiation into something fantastic.

I don't know why Andrew and Colin are so dismissive of the controls -- maybe they're used to something completely different, but as a Battlefront virgin, I found my cherry popping experience delightfully intuitive. [Wow, strong imagery there! - Ed.] The basics are this: you don't move your cursor around -- you press and hold the R trigger to lock onto nearby enemies. The longer you lock, the stronger your shot. When you're locked, instead of running, you strafe. I think you can cycle through enemies with the D-pad during a lock-on, but I'd just tap the R trigger and move onto the next closest target. Actually, you know what, the controls are exactly like Mega Man Legends. Maybe that's why I love them.

I wasn't fond of the vehicles. No real reason, but the larger ones got stuck a lot and controlling your aim was more cumbersome than rewarding. Leave the vehicles for your AI peons to handle as you wreck an enemy stronghold all by your lonesome. This is especially true in the Galaxy Conquest mode, which I'll be chatting about for the remainder of this impression.

Continue reading Star Wars Battlefront week: Nick's impressions

Star Wars Battlefront week: Colin's impressions


All this week, the writers of PS Fanboy will share their impressions of Star Wars Battlefront: Renegade Squadron. Make sure you come back every day, as we'll be giving away five limited edition Darth Vader PSP-2000 systems.

Like Andrew, when I first heard that the next Star Wars Battlefront title would be an exclusive PSP title, I was pretty surprised. While the PSP is a great system, the smaller userbase and the pure scope of Star Wars Battlefront: Renegade Squadron made focusing 100% on a handheld version a controversial decision. It seemed like an odd gamble for such a successful franchise, but at the time was considered a nice win for the PSP which had (and has) been lacking in solid original content -- especially from third parties. Fortunately, it looks like developers at Rebellion have come through in most regards, as our hands-on with the review code has proven (largely) positive.

At first blush, Renegade Squadron can be a daunting experience to jump into. There's a variety of different game modes, the customization options are vast and not really explained, and the gameplay itself has so many facets that it was almost overwhelming at first. Luckily there are training videos, as Andrew mentioned, and I'd strongly recommend checking them out -- especially if you didn't play the first Battlefront on the PSP.

When you first get into the game, the controls are a little obtuse. Eventually, I got used to them but I definitely had to run through a couple battles before I felt comfortable. It's not a horrible learning curve, but compared to Warhawk, getting used to the controls was a bit of a chore at first. Once I got a grasp of the different commands I felt a lot more comfortable and was able to run around blasting stormtroopers and flying around with a jetpack with no problems. Unfortunately, ground vehicles such as the tank suffer from pretty bad control and in cramped areas can frequently cause the death of you. As such, I tended to avoid driving the land based vehicles.

Continue reading Star Wars Battlefront week: Colin's impressions




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