There's no denying that Square Enix makes incredible CG with its games. The upcoming Final Fantasy remakes on PSP are no different. As one can see by the intro cinematic to Final Fantasy II (above), Square puts a lot of effort into making their cinematics look gorgeous. While we appreciate the added effort into movies like the one above, we'd much rather see the time and money go into completely revamping the game engine. When one considers how the actual gameplay looks (video after the cut), one can't help but be a little disappointed.
We wish we could be there, if only to gawk at all the people wearing funny clothes. Speaking of funny clothes, Sonia also mentions that due to the overwhelming reaction to the US boxart, there will be limited edition T-shirts available at the party. A sneak peek of the tee can be seen to the right. Shame we won't be there to get our hands on them ourselves. Hint hint.
If you're thinking of picking up Final Fantasy I for the PSP then be sure to check out our review coming out later.
The trailer includes some very pretty CG footage (as is the norm for Square-Enix) of some rocks rising out of an ocean with storm clouds above. A ray of light shines through, illuminating a standing figure on one of the stones - the Warrior of Light. Cue some gameplay footage, showing the Warrior of Light, Garland, Zidane and Kuja. The latter two can both be seen going into Trance mode during the battle. Movement seems fairly unrestricted, as the characters are all flying around the levels quite effortlessly. The trailer ends with more CG footage, as the Warrior of Light watches the ground split apart, spewing lava into the air. Sephiroth steps out of the molten waterfall and gives us the look. You know. The look.
Exciting stuff, by all accounts. Though there's no new information as this is almost certainly what was shown at the Square-Enix Party. Though it's curious that Square-Enix would hide it away in the member's only area. We'll keep you up to date on any developments.
[Update] Trailer has been embedded, courtesy of Jeux-France.
Attendees of the party will be able to purchase the newly remade PSP version of Final Fantasy, in addition to get a hands-on experience with the upcoming Final Fantasy II. The first one hundred fans to arrive will receive items exclusive to the event. Considering how rabidly devoted Final Fantasy fans are, we recommend you get there early.
If any PSP Fanboy readers are planning on attending, let us know: we'd love to see pictures from the event!
While it's true that PSP has ad-hoc support, let's hope that the development team at Square Enix doesn't forget that it also has Infrastructure as well. Although Dissidia seems like a perfect candidate for online play, Capcom's Monster Hunter series shows that online play isn't a significant concern for Japanese developers and gamers.
Read - Crisis Core scans
Read - Dissidia scans
Overture to Dissidia
Theme of Crisis Core
Last Order -Crisis Mix-
The Anniversary Pack will also include the new Shinra Potion, an energy drink in the same vein as the popular Final Fantasy Potion from FFXII's launch.
While these two are certainly nifty, we're surprised that a special Crisis Core-branded PSP hasn't been unveiled yet. If Monster Hunter and Tales of the World can get one, then so should Final Fantasy VII. We're sure a new color bundled with Crisis Core will effectively destroy the Japanese economy. In fact, if Sony doesn't plan on making one, we will ... and reap the profits.
[Via The Magic Box]
[Via press release]
IGN can't help but gush at the graphics: "This is the watershed game that genuinely demonstrates just how powerful the PSP is."
1UP seems to love the new real-time battle system: "Combat looks to ultimately be Crisis Core's defining element ... Battles erupt frequently while players are running around the environments, but simple controls make these melees fast and enjoyable. Zack even auto-targets and runs up to his nearest foe, meaning that you can quickly dispatch weaker enemies with little effort."
Finally, Games Radar seems to love the story and how it really does expand greatly upon the original Final Fantasy VII: "We're very impressed with just how good it looks and how well it plays - and we're really excited to dive into a story that seems to have much, much more to do with the core story of FFVII than any of the other spinoffs."
With such glowing praise, the wait for Crisis Core has become physically painful. Who's going to join us in importing the game when it comes out this September?
Star Ocean: First Departure
Ratix Farrence - Mamoru Miyano
Milly Kiliet - Hitomi Nabatame
Marvel Frozen - Houko Kuwashima
Fear Mell - Megumi Toyoguchi
Claude C. Kenni - Daisuke Namikawa
Rena Lanford - Nana Mizuki
Dias Flac - Tomokazu Sugita
Precis F. Neumann - Rie Kugimiya
The perpetually developed Final Fantasy VII: Crisis Core also has a concrete release date: September 13th in Japan. PSP fans already have a lot to be excited about -- let's hope that Square continues to announce even more for our favorite handheld.
[Via The Platformers; Thanks, Eric!]
While the short blurb is beyond my limited Japanese knowledge, there is mention of the 30th of May. I'm doubtful that will be the release date, though there's the possibility that we'll see some more information being released on that day.
Though there's little more to say than that, we'll let you know of any developments. Be sure to check out the slides captured from the conference over at Gemaga 1985. With Dissidia and now the first two Star Ocean games on the way, it looks like RPG fans are going to have a tough time putting their PSPs down.
PS3 owners, be sure to check out this post over at PS3 Fanboy for more Square Enix news.
Nomura's Kingdom Hearts-esque character designs are in full effect, and the title appears to have some console-quality graphics. It may not be what most of us expected, but we can't wait to find out more.
[Via NeoGAF; Thanks, Jamal!]
We've seen small clips of Final Fantasy Tactics' gorgeous cutscenes. Now, watch the complete intro movie to the game. Square Enix is known for their outrageous production values, and this PSP remake certainly doesn't break the mold. The art is so gorgeous -- can we please have a feature length film that looks like this?
Although there's no US release date planned, impatient gamers can pick up the import version. We hope that, for the sake of our sanity, Square Enix announces a English release ... and soon.