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Posts with tag metacritic

SCEA is best reviewed publisher of 2007

SCEA has had a rather stellar lineup of games in 2007. On PS3, gamers were treated to titles, such as Uncharted and Ratchet & Clank. On PSP, gamers could enjoy Syphon Filter and Jeanne d'Arc. Even the PS2 got some love, with God of War II and some strong ports of PSP titles. Sure, it's had it's share of stinkers (what publisher doesn't?), but it managed to best the industry with the most critically acclaimed lineup of the year.

Next-Gen's Matt Matthews sorted through GameRankings data in order to gather his findings. What was undoubtedly a tiresome process becomes a fascinating read. Notice the incredible absence of prolific publishers, such as Ubisoft and Midway on this chart? Why? They're pretty far down the list.

Phil Harrison, who is moving from Sony Europe to Atari, will have quite a task at hand. Atari currently stands with a 55.5% average. We wonder if Harrison's Atari will be able to compete against the offerings of Sony and its various Computer Entertainment first-party divisions. We doubt it.

[Via Joystiq]

Metareview: Tom Clancy's Rainbow Six Vegas

Publisher Ubisoft was hush-hush about this quietly released PSP version of Tom Clancy's Rainbow Six Vegas. We showed our readers early footage from the game, and it appeared that opinions were quite mixed on the game. The critics, on the other hand, are quite unanimous in their opinion:
  • Game Almighty (55/100) - "All in all, Rainbow Six: Vegas for the PSP falls short of the lofty standards set by this franchise. It doesn't perform the way you'd expect from a Tom Clancy game."
  • GameSpot (68/100) thinks the game could've been more: "The short campaign and limited multiplayer detract from what is otherwise a solid PSP shooter."
  • Gamer 2.0 (78/100) agrees with GameSpot: the game just needed to offer more: "Vegas doesn't quite have enough entertainment value to be worth it for anyone but the most hardcore of Rainbow Six fans."
The game currently has a Metascore of 59 from the critics. Do you agree? Do you disagree?

Metareview: Pocket Pool

What could be better than a game of pool filled with porn stars? Almost anything, it seems. Unsurprisingly, Pocket Pool is being blasted by critics. And it's not just for poor taste, too. The game fails to deliver an accurate billiards experience, negating even the thinnest hope of legitimacy the title could have hoped for.
  • Gamespot (34/100) - "Five minutes of Internet searching ought to yield you near-infinite amounts of sexier imagery than what this game has on offer-and for free, at that!"
  • IGN (40/100) - "Pocket Pool is a poor billiards game through and through. The bonus stuff (read: pictures of half-naked women) that the game is built around isn't worth the time it takes to earn them, and the pool itself has numerous problems"
    • Modojo (40/100) - "The ball physics are floaty for one, forcing the ball to roll either too much (into a pocket) or not enough (to make contact with a target ball). Worse yet, the AI-fueled opponent can be off the charts."
    Congratulations, Eidos. It appears you've published this year's worst PSP game. Wonder how long this will take to end up in the bargain bin?

    Metareview: Valhalla Knights

    Valhalla Knights looked so promising when it was first previewed so many months ago. Looks like it'll join the ever-growing collection of RPG failures on our system. The critics, for the most part, have bashed XSEED's latest, telling you to stay far, far away from it:
    • 1UP (35/100) likens the experience to torture: "I can't remember the last time I felt so constricted as a gamer. Sure, running around the dungeons and slashing through enemies is enjoyable enough -- and, dare I say it, even fun at times. But as soon as you attempt to play through Valhalla Knights like its an actual game, it completely falls apart. The viselike grip Valhalla Knights holds."
    • G4 (40/100) thinks the game is too old-school for its own good: "This is not a game for the impatient, especially since there's no in-game help system. When it comes to combat tactics or building a party, you have to learn by doing (and probably dying)."
    • IGN (53/100) wanted to like the game, but couldn't: "Valhalla Knights succeeded at impressing me with fun, real-time combat, completely pissing me off with drawn-out quests and eventually driving me away due to the complete lack of anything resembling story progression."
    Ouch! Those are some of the harshest reviews we've read in quite some time. Valhalla Knights is now available in stores ... if you dare pick it up!

    Metareview: Puzzle Quest

    If you weren't able to quite tell from the demo whether you liked Puzzle Quest or not, maybe the reviews of others will help you. Other than these reviews, we'll have a review of Puzzle Quest up soon. But enough of that for now, what did the critics say?

    • Gamespot (8.5/10) "The parts may seem commonplace, but Puzzle Quest's blend of RPG and puzzle-game convention makes for something refreshingly unique and dangerously addictive."
    • Games Radar (7.0/10) "The PSP version loads a bit more slowly but looks better, and the DS version features lighting-fast loads but tosses in slightly sluggish, clunky touch-controls."
    • PlayStation Official Magazine UK (5.0/10) "It's gently hypnotic stuff, but fight a dozen super-intelligent skeletons and you'll soon be yearning for the simple pleasures of Lumines." (Mar 2007)

    [Via Metacritic]

    Metareview: Full Auto 2

    Regular PSP Fanboy reader Hashbrown Hunter commented, "It looks like Sega doesn't love the PSP enough to make a good game." At GDC, I played Full Auto 2 and noted that "Weapons don't feel damaging enough, and it simply doesn't feel like your car is taking damage." Well, looks like fears were warranted--Full Auto 2 sucks. Too bad it couldn't break away from the curse of its console counterpart.
    • IGN (61/100) thinks the game lacks depth: "An extremely shallow career mode, unbalanced vehicles and weaponry and simplistic tasks makes this a game that only the hardest of the hardcore racing fans would want to play."
    • GameSpy (60/100) notes that poor design choices litter the game: "All would not be lost if the level design and mission objectives worked to the game's strengths. Only, they don't."
    • Gamespot (41/100) thinks the game fails on almost every level: "One of the things that Full Auto got right on consoles was its explosions, and this version has none of that, either."
    Looks like this franchise has crashed and burned. Let's hope that future PSP games from Sega actually show us some real love.

    Metareview: After Burner

    The playable version of Sega's After Burner: Black Falcon at GDC left me more than a little underwhelmed. Now that the final game is out, critics seem to have mixed praise for Planet Moon's latest PSP exclusive:
    • GameDaily (80/100) loves the old-school revival: "The studio captured the old-school feeling of the arcade original while, at the same time, adding enough originality and excitement to make it feel like a cool modern-day action game."
    • IGN (79/100) enjoyed the game, even with its poor multiplayer options: "Lots of games have tried to bring an arcade feel to their next-generation efforts, but it's rare to see someone nail it like After Burner has."
    • Electronic Gaming Monthly (47/100) agrees with my quick first-impressions the most: "After Burner sports merely decent graphics while managing to suck all the fun out of a once-great franchise."
    While I didn't enjoy my time with the game, the critics at GameDaily and IGN seem to have enjoyed the arcadey feel of After Burner. Maybe it's one of those games you learn to love? The game is out now.

    Top 5 on PSP: Action

    PSP sales have been quite good the last few months and I figured there's probably a lot of new PSP owners that may not be up to speed on what great games the system has to offer. With that in mind, every day this week we'll feature a new genre and list the top 5 games (according to metareviews), so no matter what you're into, you'll have some idea of what games you should own. We start off the week with one of the most popular genres around: Action.

    Top 5 Action games on PSP

    1. (tie) Grand Theft Auto: Liberty City Stories/Metal Gear Solid: Portable Ops
    2. Syphon Filter: Dark Mirror
    3. Daxter
    4. Ratchet & Clank: Size Matters
    5. Grand Theft Auto: Vice City Stories

    I'm lucky enough to own and have played all of the games in this particular list and trust me, they are all incredible gaming experiences and it's all the more impressive that they're on a portable. I do have to say that I think Ratchet & Clank is better than Daxter and GTA: VCS is better than GTA:LCS, but you really can't go wrong with any of these games. What did you think about these 5 games? What action games aren't on this list that you think every PSP owner should have?

    [Data Via Metacritic]

    Metareview: Ratchet & Clank: Size Matters

    Ratchet & Clank: Size Matters just came out on PSP and a lot of gamers have high hopes for the title given the history of the series. We here at PSP Fanboy love Ratchet & Clank, but what about everyone else? It seems like most critics agreed with us, but let's see why:

    • IGN (90/100) "It's packed with fantastic single-player content, has a strong multiplayer element, boasts a great visual and thematic presentation, and excels with razor-sharp gameplay mechanics."
    • Yahoo! (100/100) "For the last two titles, the developers of Ratchet & Clank have done a wonderful job building full-featured multiplayer support into their games. Size Matters is arguably the best attemt to date. Although it only supports four players at a time, the maps and modes are meticulously build to wring the most out of multiplayer matches."
    • 1UP (70/100) "If you're looking for a game that matches the quality of the previous games in the Ratchet franchise...well, keep looking."

    Not sure what game 1UP was playing, but they're the only one to even give the game anything close to that score, so if you're a fan I think you need to check out Ratchet & Clank: Size Matters.

    Debunking a PSP myth: it has no good games

    Anyone that has been around the Internet block or visited a game store lately may have heard someone claim the PSP has little to no good games on the platform. If you're anything like me, you like to wear your girlfriend's underwear and you also hate to hear bad words about the PSP. My personal PSP game collection is larger than my DS or Xbox 360 game libraries and after hearing about the lack of great games on the system so often, I began to wonder if perhaps I just had a terrible taste in games. While I can't prove that my gaming interests are worthwhile, I did dig up some info on the PSP library and whether or not there are many quality games on the system.

    It isn't just gaming fans who dis the PSP, critics do as well. Keeping that in mind, I wondered how the PSP game library critically stacked up against its competitor; the oft praised DS. What I found may be surprising.

    Data Collected from Metacritic

    Amount of US released PSP games rated 80 and above: 38 (not counting Advent Children since it isn't a game)

    Amount of US released DS games rated 80 and above: 28 (and 4 of those are versions of Nintendogs)

    So it seems that these same critics that praise PSP games, must have a short-term memory when they bash the system's lack of quality titles. I'm in no way trying to put down the DS with the example listed above, just attempting to prove that the PSP isn't devoid of quality like an episode of War at Home. Hopefully fellow PSP fanboys can use the above proof to dissuade negative words about your system of choice. In any case, it should make you feel good about owning the system.

    Deal of the Day: Me and My Katamari $20 at EB/Gamestop

    Deal of the Day: Me and My Katamari $20 at EB/GamestopIf you never got a chance to play Me and My Katamari this is a perfect opportunity to do so since EB Games/Gamestop just lowered the price to $20 in store.

    The game currently has a 75 metacritic score and IGN said "Its small stage design, propensity for backtracking, and obvious slowdown and camera issues certainly keep it from being one of the premier PSP titles -- but that doesn't mean it isn't fun."

    However, you can't really go wrong with spending only $20 on a solid PSP title. If you have no idea what the game is about check this out and it will explain everything to you.

    [Via Cheapassgamer - Registration required]

    Deal of the Day: MLB 06: The Show $20 at

    Deal of the Day: MLB 06: The Show $20 at Bestbuy.comIf baseball on the go is your bag, then I have pretty darn good deal for you. is offering MLB 06: The Show for only $20.

    Now I haven't played the game before, so I can't personally vouch for it, but it currently holds an 83 at Metacritic. And for comparison's sake, Gamestop sells the game new for $30 and used for $25; however, it is currently backordered.

    See also:
    The PS2 version for $20

    [Via Cheapassgamer - Registration required]

    Metareview: Loco Roco

    The last time PSP Fanboy did a Metareview, it covered another one of my most-wanted games: Ultimate Ghosts 'n Goblins. It didn't fare too well, with the critics bashing its much-too-high level of difficulty. Garnering only a 73 average, many felt a little disappointed, myself included. [Andrew's note: the game is pretty damn good, but then again, one of my favorite games last generation was Ikaruga.]

    The other game I've been obsessing over, Loco Roco, has just been released and although it got some poor initial reviews from Gamespot and a nine year old girl, the critics seem to be in agreement that Loco Roco will make you cucoo for Cocoa Puffs. Here are excerpts from the critics:
    • IGN (90/100) - "You'll discover playing Loco Roco is a lot like eating candy, only without the stomachache after an overdose. That sounds absurd but it really gets the point across. It's vibrant, cheery and serves no other point than to make you smile. But, like candy, Loco Roco also ends sooner than you want it to end."
    • The New York Times (90/100) - "With imaginative levels on snowy landscapes or inside whales, Loco Roco uses charm and simplicity of design to create something near perfection. But it's a small perfection, charming in its childlike whimsy but as insubstantial as a summer breeze."
    • GamePro (60/100) - "So much of LocoRoco is so clever and original that it's almost perplexing when it stops being any fun. The fun does run out, though, long before the game is over -- in that sense, the experiment has to be called a failure."
    Well, it looks like the people of GamePro don't like candy. But, the rest of us can be proud of Loco Roco's impressive 84 average from the critics.

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