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Metareview: Killzone: Liberation

The second half of October is going to be an expensive month for PSP owners. October 31st will be an especially expensive time, with two of the PSP's biggest heavy-hitters launching simultaneously: Grand Theft Auto: Vice City Stories and Killzone Liberation. The early reviews of Killzone are in, and so far, it's good:
  • IGN (90/100) - "It seems wherever Liberation can go the extra mile, it does. It delivers on all fronts, from a thoroughly engrossing single-player campaign to an addictive multiplayer component. Liberation also shames most other PSP offerings through its presentation, which blends excellent visuals and sound with a clean and user-friendly interface. It has a few quirks, but in the end, they seem almost negligible. Definitely recommended to fans of the action genre, but also to anyone who dislikes bad games."
  • Game Informer (73/100) - "Killzone is a franchise that has generated a lot of hype based on one average console FPS and a really wicked E3 video a couple of years ago, but Liberation is a PSP title that has some real meat on its bones... The basics here are all done well; I just wish there was a better auto-targeting system in place, a flaw that really limited my enjoyment of this game. Still, when portable versions of shooters so often feel like product for product's sake, it's good to see a company that's actually trying to do some quality work on the PSP."
  • UGO (90/100) - "Gameplay-wise, Liberation is one of the best overhead shooters we've ever played... We would've liked to see a slightly meatier single-player experience, but the promised downloadable chapters and maps should help that. Mutliplayer, on the other hand, is top notch, and if you've got a couple friends with the game, it'll be a sure way to kill a few hours."
Meaty? Not meaty? Game Informer and UGO seem to disagree and the meatocity of the game, but one cannot forget that much more content will be made available later on in the year as free downloads, such as the highly coveted Infrastructure multiplayer. Our very own Chris Powell gave the demo an 8.5 earlier in the year, and it appears that the final version of the game is well represented by the demo. So, dust off your demo UMDs, and give the demo a spin. Chances are if you like the demo, you'll like the game.

Gaming Nexus interviews Killzone director

GamingNexus interviews Killzone director
The Killzone posts keep rolling in. We first spotted the demo, found out the November OPM will feature it and have reviewed even reviewed the demo, but now here's an Gaming Nexus interview with Mathijs de Jonge, the games lead designer and director.

In the interview, Mathijs explains how the game ties in with its predecessor, how many levels to expect, vehicle use and says the game is nothing like Metal Gear Solid. It's kind of funny because I even made mention of the two game's looking very similar in my review.

GamingNexus: Killzone: Liberation is quite a departure from the original Killzone on the PlayStation 2. Why did you decide to switch from a first-person shooter to an overhead shooter?
MdJ : We wanted to create a new experience within the Killzone Universe. Pulling out the camera to a third person perspective was the thing that we thought would change the experience most. So when we started working on this game this was the very first we tried. Then we decided to stick with it as it gave us a lot of inspiration for new mechanics and areas of focus such as improving the AI system.

(Via Gaming Nexus)

November OPM to feature Killzone demo


According to the latest RadiOPM, The next issue of the Official PlayStation Magazine (OPM), will also feature the Killzone: Liberation demo that's been extensively covered on the site. With distribution through OPM, and PlayStation Underground, it appears that Sony's really revving their marketing machine to hype this game. And why shouldn't they? The game's really good.

[Via IGN Boards]

NPD releases top 20 U.S. games for August

NPD releases U.S. top 20 selling games for AugustWhile the DS has been killing just about everything in Japan, it doesn't appear to be as dominant according to NPD's August sales chart. And with news that the PSP's Tales of Phantasia Full Voice Edition taking the top spot in Japan, could the tide of war be changing?

1. Madden NFL 07 (PS2)
2.
Madden NFL 07 (360)
3. Dead Rising (360)
4.
Madden NFL 07 (Xbox)
5. Final Fantasy VII: Dirge of Cerberus (PS2)
6. New Super Mario Bros. (DS)
7. NCAA Football 07 (PS2)
8. Grand Theft Auto: Liberty City Stories (PS2)
9. Brain Age: Train Your Brain in Minutes a Day (DS)
10. Ninety-Nine Nights (360)
11.
NCAA Football 07 (360)
12. Naruto: Ultimate Ninja (PS2)
13. Big Brain Academy (DS)
14. Guitar Hero bundle (PS2)
15.
Grand Theft Auto: San Andreas (PS2)
16. Star Wars: Battlefront II (PS2)
17. Madden NFL 07 (PSP)
18. God of War (PS2)
19. Mario Kart (DS)
20. NCAA Football 07 (Xbox)

(* NPD does not release sales numbers)

Okay, so the PSP only has Madden in the top 20. The PSP is going to enjoy an extremely strong surge in the quality of its library in the coming months with the pending releases of Bounty Hounds, Killzone: Liberation,
Crisis Core: Final Fantasy VII, Lumines II and Metal Gear Solid: Portable Ops, just to name a few. Stand strong, my fellow fanboys because the future is bright.

(Via PSP Advanced)

PSP Fanboy Review: Killzone: Liberation demo

PSP Fanboy Review: Killzone: Liberation demo
While I was in Gamestop today picking up my copy of Saints Row, I noticed they received their demo copies of Killzone. After plopping down $5 big ones, it's now mine, and I've spent enough time with it to give you my take.

First of all, I can't help but keep being reminded of Metal Gear while playing this game. With its isometric view, it looks a lot like Metal Gear Acid, but, thankfully, there are no damn cards involved in Killzone. But looking similar to Metal Gear Acid, which is beautiful in its on right, is not bad at all – oh hell no.

Read on to see my full review.

Continue reading PSP Fanboy Review: Killzone: Liberation demo

Killzone to feature Infrastructure multiplayer, but not at launch


Killzone: Liberation is one of the most anticipated games for the PSP. The shooter will feature six-player Ad-Hoc multiplayer modes including Deathmatch, Team Deathmatch, Assault and Capture the Flag. Not bad. But more exciting is the potential for Infrastructure, which will be made as a downloadble upgrade a few weeks after the game's release on Halloween. In addition to multiplayer, two more maps will be released at that time and a new single player chapter, with four new missions. I'm assuming that it'll be good and free as the downloadable content in Wipeout: Pure.

Even more exciting is knowing that downloads will be available throughout the year 2007 as well. Sweet!

[Via Worth Playing]

An extensive look into Killzone: Liberation

GameVideos.com has a beautiful, lengthy video of Killzone: Liberation in action. Not only will you see some great gameplay footage, you'll get to see some truly beautiful real-time PS3 footage CG movies. If that made you long for more, don't forget to check out previous coverage of the game. The killing comes to us at the end of October.

Killzone: Liberation gameplay movies

Pictures may say a thousand words, but gameplay movies make your jaw drop to the floor and shut the h*** up. Readers inquisitive about the top-down perspective of this PSP-exclusive can now see for themselves how it can translate into some exciting run-and-gun on the go. Check out Killzone: Liberation at GameTrailers.com and don't forget to download the iPod-formatted MP4's: they'll work on your 2.8 firmware PSP.

Videos:
Squad Tactics
Trench Warfare

Hands on with Killzone Liberation


There's a strong argument that the PSP needs more games like Killzone Liberation. It doesn't feel like a forced experience similar to certain titles that seem to flare up on the portable console. The top-down view works perfectly and the game mechanics don't choke when things get hasty on the buttons.

Continue reading Hands on with Killzone Liberation




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