
Posts with tag high-impact-games
Pre-order Secret Agent Clank, get bonus figurine

Watch this Secret Agent Clank video interview
Make sure you hit those back links, too; there's a lot to read up on this game. Secret Agent Clank is expected to hit retailers by June 17.
Secret Agent Clank: brand new screenshots
If a picture can tell a thousand words, then we have 13,000 new words to say about Secret Agent Clank. This upcoming PSP-exclusive adventure has players returning to the world of Ratchet & Clank. Be amazed at Clank's surprising arsenal of ninja moves in these explosive screenshots. While it might not feature the same sheen as other PSP titles like God of War, we're confident that the team at High Impact can squeeze some more, er, impact, out of the PSP before its release.
PSP Fanboy interview: Secret Agent Clank's Lesley Mathieson

This is the second PSP game. What has High Impact Games learned from Size Matters?
Well, we learned a lot of things. Obviously, the PSP is a very different platform than the PS2. We learned a lot of things about adapting the game to that platform, making sure the controls work, etc.
Is PSP a platform the team would like to continue with?
The PlayStation Portable is a great platform. We love working with it. At the same time, we're excited about the next generation of hardware as well. We'd be happy to work in any direction, so long as its an exciting and interesting project.
Continue reading PSP Fanboy interview: Secret Agent Clank's Lesley Mathieson
PSP Fanboy mega-interview: Secret Agent Clank

How are you going to improve on Size Matters? Are there any improvements on your previous engine or are you building a new one?
Dave Goodrich, Lead Designer: High Impact Games has taken advantage of the Size Matters engine to give us a strong base to work from for this exciting new adventure. Secret Agent Clank has a different style than Size Matters and has expanded into new game types such as timing and stealth. Along with new gameplay modes, there is an assortment of playable characters, each with their own unique levels.
What kind of multiplayer support will there be? Will it work through Infrastructure?
Dave Goodrich, Lead Designer: Secret Agent Clank is a very story intensive game with lots of unique gameplay elements. We have decided to focus our efforts on the single player game to make a really engrossing experience for the player. There is no multiplayer planned for this installment of the game.
Continue reading PSP Fanboy mega-interview: Secret Agent Clank