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Posts with tag Echochrome

echochrome gets $5 PSP expansion today


Although PS3 owners have been enjoying dozens of free levels in the perspective-bending echochrome, PSP owners are not as fortunate. They'll have to shell out $5 on the PLAYSTATION Store today to get an expansion pack which adds 40 new levels to the game -- that's (according to the PS.blog) 71% more content.

The blog entry also reveals a few interesting facts about the PSP version of echochrome, notably that the simple-looking title is surprisingly stressful on the hardware. It may surprise you to hear this, but the game takes up all 333MHz of processing power the PSP can take advantage of.

echochrome team working on new puzzler, not sequel


When echochrome debuted earlier this year, it was praised for its innovative use of perspective. Players had to manipulate their perspective to guide the on-screen avatar to various echoes. The Escher-inspired game quickly became a fan-favorite hit. However, don't expect a sequel to this celebrated game. Producer Tatsuya Suzuki and Kyushu University's Jun Fujiki from Japan Studios told the Develop audience "we're not doing a sequel - we're not doing echochrome 2".

Instead, Fujiki is working with Japan Studio on an entirely different game that uses yet another method of "trick imagery." What does that mean? We're not entirely certain, but considering the incredible fascination we have with echocrhome, we can't wait to see what surprises they'll have in store for us.

[Thanks, Kyle P.!]

Sakamoto describes his inspirations for echochrome's music

How does one craft the music for a game like echochrome? It must have been a challenge to create the ambiance necessary for such an abstract puzzle game, but Hideki Sakamoto was up to the challenge. Speaking with Siliconera, the musician noted the need for simplicity to match the game's visual style. echochrome is a game that needs no language, and Sakamoto wanted to convey that through a sound that's universally appealing. "Considering that the visual aspect of the game is strikingly simple, I had it in mind not to let the music overpower the overall design. I wanted to avoid distracting the player by using unusual sound effects or unfamiliar instruments. Classical music seemed to me the best choice because it is universal."

One of the challenges of crafting the musical landscape for echochrome was creating a sound that doesn't necessarily move the player in a particular way. "In Echochrome, the important thing was for the player to have such feelings, just for their own sake. There was no sense of striving to manipulate the player's emotions, and that was something of a realization for me as a musician."

Please read the entire interview at Siliconera for more. It really is quite fascinating. Samples of the soundtrack can be heard here. The soundtrack is available for import at Play-Asia.

Patapon and echochrome devs to speak at Develop


The teams behind the creative PSP games, Patapon and echochrome, will make an appearance at this year's Develop conference in July. Atsushi Li, director of Pyramid and Junichi Yoshizama, associate producer of SCE Worldwide Studios will discuss the tribal music game Patapon. Jun Fujiki and Tatsuya Suzuki will speak about the mind-bending echochrome.

"We are privileged to welcome Ii-san, Yoshizawa-san, Fujiki-san and Suzuki-san to the Develop Conference and are thrilled that we can offer our delegates the opportunity to be inspired by what can only be described as some of the most creative video games designers on the planet," said managing director of Tandem Events, Andy Lane.

Echochrome differences: JPN UMD versus NA PSN

It's interesting to note the differences between echochrome's Japanese UMD release and the North American PSN-only release. The North American downloadable version lacks two of the three play modes found on the original Japanese UMD. The two modes that were cut are "pair" and "other," while "solo" is the only one found in the NA game. Pair requires players to take two pairs of alike-colored figures and make them tag one another, while other makes players hit echoes as done in solo, but while avoiding other moving figurines.

Now, there's no reason to complain about the exclusion. The NA version only costs a fourth of the price (10 bucks compared to the Japanese UMD's $38) for one third the content, and you can see from the math that it's not a bad trade off. This makes us wonder, however, if that missing content will be brought over to North America via expansions on the PSN. If the game does well, then why not?

And by the way, this ugly box art you see here is from the European UMD version set to come out in June. God, it is ugly. Couldn't emphasize that enough. Gladly, that's one bonus us North Americans have -- not having to see this every time we want to play echochrome.

These echochrome vids inspire you to think

So echochrome is now out and you can pick it up on the PSN for either the PS3 or PSP. If you've already gotten it and been playing it, then you know just how difficult some of the perspective puzzles can be. One of the best ways to troubleshoot is follow by example -- watch and learn. So check out these gameplay clips that might inspire you to try different angles and new perspectives.

If you haven't picked it up yet, then watch the vids anyway. You might just find something alluring about faceless avatars and endless walking. Also, don't forget that we're giving away a copy of the game for free, so make sure you enter.

Continue reading These echochrome vids inspire you to think

Win a copy of echochrome!


Now available on the PLAYSTATION Store, this MC Escher-inspired puzzler is downloadable for only $10. Want to try your luck at scoring a copy for free? Here you go.
  • To enter this giveaway, leave a comment with the biggest prime number you can think of.
  • You must be 18 years or older and a resident of the US or Canada (excluding Quebec).
  • Limit 1 entry per person.
  • This entry period ends at 12:00pm ET on Monday, May 5th. We'll randomly select 1 winner at that time.
  • For complete rules, click here.
Note: Please make sure you know how to use the PLAYSTATION Network Downloader before entering this contest. You will receive a digital download of the game. Visit store.playstation.com and try downloading one of the many free videos and demos available.

Gallery: echochrome

American PC Store update for May 1st

Happy echochrome day! Seventy-five percent of today's new content is related to the mindbending puzzle game. Sure, that sounds a lot - until you realise there are only four new items available for purchase on the store. Don't forget, echochrome on the PSP is a different game from the PS3 version and is exclusively available in America from the PlayStation Store. Here's the full release list:

Playable content
Trailers
  • echochrome trailer (free)
  • Burnout Paradise Wyclef "Fast Car" video (free)
Themes and wallpapers
  • Four echochrome wallpaper (free)

echochrome coming back at you tomorrow


The mind-bending echochrome is coming out on PS3 and PSP tomorrow -- just one week after the release of last week's demo. Both versions will cost $9.99 each. The PS3 and PSP version both feature 56 unique levels each, with plans for more downloadable levels in the future. With a level editor included in both versions, this is an incredible value.

Stay tuned for our full review.

Gallery: echochrome

echochrome soundtrack resonates in Japan

Wish you could have the soothing strings of echochrome with you everywhere you go? Looks like the popularity of Sony's intriguing puzzle game has greenlit production of the soundtrack CD. Available on May 21st in Japan, the CD will include 13 tracks from the game, including such hits as "prime #3" and "prime #9973." These hits will undoubtedly open your mind to new kinds of perspective -- please don't listen to them while operating a motor vehicle.

The soundtrack CD will retail for the standard price of 2,940円 (~$28.21 US).

echochrome demo strikes US PSN tomorrow


The fine folks at SCEA wanted us to tell you that an echochrome demo will be available in tomorrow's Thursday PSN update. If you haven't been keeping updated, echochrome is a unique downloadable puzzle game that plays with perspective. Watch the trailer above to get a feel for the game.

This is the same demo we made available a few weeks ago. SCEA's Scott Goryl added: "Yes, this is the same demo that was available on the Japanese Store. Except, well, you know, with English." That's an added plus for many of you, we're sure.

Until then, check out our new updated gallery of the PSP version.

Gallery: echochrome

echochrome on UMD in Europe says official site

Information on the European version of echochrome has been sadly lacking, especially considering all the fun and games surrounding the game's method of release in America. A Pocket Gamer reader has stumbled upon the official product page on the official PlayStation website, which clearly states that echochrome will be "available on UMD for PSP and to download on PLAYSTATION 3 in May 2008." No word on pricing for the PSP version or if it will also be available via the PC Store, but it's nice to know Europeans will be able to get their hands on a physical copy.

We suspect the reason for this might be that the European PC Store hasn't really taken off, with SCEE saying very little about the service since it was launched. As for the release date, we've had echochrome penciled in for May for a wee while now, so no surprises there.

[Via Pocket Gamer]

echochrome getting US release, only $10


The brain teaser echochrome is finally getting a US release. (Check out the downloadable demo here.) The PSP version of echochrome will be a downloadable title, available in early May for only $10. All the content featured in the PSP version will be unique to the system (and none of the content from the PS3 version will be in the handheld version either).

A level editor is included with the game, but unfortunately for PSP owners, trading levels can only happen via local Ad-Hoc, not Infrastructure. We're hoping that with Memory Stick, it'll be possible for friends to simply e-mail levels to each other.

Penny Arcade obsesses over echochrome


We'd like to give a big shout-out to our friends at Penny Arcade. Their most recent comic is about the reality-bending PSP/PS3 title, echochrome. After trying out the downloadable demo hosted by PSP Fanboy (thanks for the links, guys), the duo had to share their latest obsession. echochrome is but one of many reasons why they've been in love with the PSP: "The system has been on a roll for awhile now, even if the common wisdom hasn't really caught up to the fact. If you like traditional or tactical RPGs, it's practically become the destination of choice. It's been delivering on its technical promise fairly dependably, and I can vouch for a lot of the content, but I still wonder if people in general want games of this sophistication in their pocket."

Well, we're pretty sure the readers of this site want the best possible gaming experience on the go.

echochrome downloadable demo


Here's your chance to get echochrome on your PSP. This demo will give you a small taste of this Escher-inspired perspective-bending puzzle game. The Triangle button will pause the game, allowing you to think. The X button will speed up the avatar. Simply experiment -- we're sure you'll do well!

1. Download the demo zip file. [Click here for direct download from PSP.]
2. Extract the contents of the zip file.
3. Connect your PSP to your computer using a USB cable.
4. Go to the PSP/GAME folder.
5. Copy NPJG90019 folder into the GAME directory. Make sure there are no sub-directories in this folder.

Check out our demos site:
demos.pspfanboy.com

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