It looks like Tales of the World: Radiant Mythology 2 has all its cameo characters accounted for. The popular ensemble of 19 guest characters from other Tales games will return in Tales of the World 2. Not only that, but it looks like they're also bringing additional friends to the party. Some of the newer cameos belong to Cless Alvein from Tales of Phantasia, and Presea Combatir from Tales of Symphonia. There are more screens of other characters over at GameWatch, do you recognize anyone?
It's time for more fanservice! Tales of the World 2 looks to bring even more traditional Tales battles to the handheld. The original looked good, but this sequel looks visually better in our eyes. With free DLC, and tons of characters, this RPG looks like it'll sweep the Japanese charts yet again.
A few more details about Tales of the World 2 were revealed today. The upcoming PSP sequel will be developed by Alfa System, the team responsible for both the first Tales of the World game and the PSP Phantasy Star Portable. According to producer Ryuuji Ohdate, the sequel is an "RPG made for you," as it's mostly constructed by user feedback.
The number of characters in the game has been upped from 19 to 49, and the new character creation system is far more expansive than ever. Just like Monster Hunter Portable 2nd G, the title will feature regular free DLC -- a tactic that has worked marvelously for Capcom.
The first screenshots from Tales of the World: Radiant Mythology 2 have been released by Famitsu on their website, along with a single one from Dengeki Online. The official site has also been launched here, even though there isn't any information in it other than the game is slated for a winter release in Japan. It also appears Veigue from Tales of Rebirth will make an appearance. There isn't much to go by at this point, but take a look at the three screenshots over at PSPHyper.
Surprise, surprise -- a Tales of the World: Radiant Mythology 2 has been announced in Japan. We were pleasantly surprised to see in this week's issue of Shonen Jump details on another Radiant Mythology game. Details are scarce at this point, but like the previous Tales of the World games, it is a crossover title with characters from different Tales games. The character count is reportedly over 50, more than double the less than 20 characters of the first game. Even the formerly exclusive Xbox 360 character Yuri Lowell from Tales of Vesperia is in it. Take a look at the other characters in the scan over at PSPHyper. The first Radiant Mythology title was released in the US, so we are hoping this sequel does the same. Stay tuned for more info!
"The Best" line-up is Japan's equivalent of the "Greatest Hits" series. These titles showcase their success by re-releasing ons store shelves with a budget price. Two more titles met "The Best" requirements in Japan today: Ape Escape Racer and unsurprisingly, Tales of the World.
Japan's list of budget-priced games continues to expand. However, American gamers have not had an update to the PSP budget line-up since Daxter in the summer. Hopefully, that'll change later this year, in time for the holiday season.
If you love 2D gaming as much as most RPG fanatics who buy handhelds do (seriously, it's practically the only medium left to see it on if you don't count Nippon Ichi's continued support of 2D niche titles on consoles), then you'll probably salivate over the Tales of Rebirth gallery we've compiled for you. Taken from the official Japanese website, you can get an idea of what to expect -- a 3D map a la Symphonia with 2D battles a la Phantasia, Destiny, and Eternia/Destiny 2. While our review for Tales of the Worldwasn't exactly glowing, we still stand behind the franchise as a decent RPG experience and Rebirth might be the best Tales experience next year. Enjoy the gallery!
Games in the Tales franchise are about a dime a dozen anymore, but did you know back in the day they sold incredibly poorly and were incredibly niche? I know that, because since the very first Tales title hit US shores, I was hooked and looked forward to every sequel, until they started to seemingly grow on trees. The latest title to make its way to our PSP is Tales of the World: Radiant Mythology and we've got quite a few things to say about this game: how does it stack up against the other titles, what does it bring new to the table, and most importantly, does it suck? This review hopes to cover all these bases and more.
Even though Tales of the World: Radiant Mythology was released so very recently, the folks over at Namco Bandai haven't wasted any time in reviving what was the sixth Tales game to be released: Tales of Rebirth. Originally on the PS2 in Japan, this port over to the PSP proves (at least, to us) that Tales games simply look their best when they keep themselves limited to two dimensions. With a loose date of 2008 for Japan, we aren't entirely sure this game will make its way over here since the PS2 version never did, but for those with a guilty addiction to Tales games, they're hoping it does.
PSP is getting yet another Tales RPG. However, unlike Tales of the World, the newly announced title is yet another PS2 port. Tales of Rebirth is based on the 2004 RPG for the PlayStation 2, and will feature newly enhanced widescreen graphics and a gallery mode.
Trees in the world of the Tales series always seem to be in peril. The World Tree of Tales of the World is wasting away due to evil deeds of Devourers, demonic creatures from another planet. The World Tree, which created and protected the beautiful land of Terresia, uses the last of its strength to call upon the world's greatest heroes to save it.
Namco Bandai is promising a massive adventure for those that pick up Tales later this summer. There will be over 1000 items to collect, up to 300 quests to conquer, and a total of 19 fan-favorite characters from previous Tales titles. Ad-Hoc connectivity allows players to wirelessly exchange weapons and items with their friends.
We'll have more on Tales of the World in the coming weeks. Until then, check out our massively updated gallery.
Namco's upcoming fanservice-filled RPG Tales of the World is hitting PSPs soon, and Gametrailers has posted a new montage video, featuring the anime intro and various battles to be found in the game. It looks sharp, as expected, but we're wondering: where's our j-poppin' intro? We're hoping it's not axed for the US version.
We love the gameplay of Tales games: the real-time battles certainly make for some intense clashes. Tales of the World looks to be just as fun as its console counterparts, but we're concerned about one thing: voice acting. The new videos posted on IGN might look good, but they certainly don't sound too pleasing. The one-liners that the characters spew every time they say an attack became tiresome even within this tiny clip. Please, Namco Bandai: let us turn off the voices, okay?
Namco Bandai continues teasing us with new screens from Tales of the World: Radiant Mythology. These screens showcase some popular guest stars from previous Tales games, and also the new character creation mode. We also received a video that raised some concerns: it sounded like the original voice actors from the previous Tales games are not being used. Check out the rest of the screens, and a new video, after the break.
Many Tales fans are excited about Tales of the World. Being able to play with fan-favorite characters from previous iterations of the series is certainly enticing--but, getting them to stay in your party is another challenge in and of itself. 1UP recently previewed the game, and found that the game is a little bit more forgiving than the typical hardcore dungeon-crawl RPG. For example, "you won't lose your loot if you're defeated -- though you may lose your clout within the city."
It appears your fame, and your overall battle quality, will determine your ability to have returning Tales characters join your team permanently. "Most of the time, these 'guest' characters will be available to you for their associated quest, but you can also try to get them to join you permanently. Whether they do or not depends on their overall opinion of you, which is determined by a variety of factors that are so far unclear. We imagine you may not need to do much besides playing skillfully and avoiding death when they're with you on a quest."
If you play like a second-class warrior, you'll end up with second-class partners: generic heroes that must be paid to follow you around. Like in real life, it appears you'll have to earn friendship through charisma ... or money. See a video of the game, after the cut.