R-Type Tactics, Irem's strategy game for PSP, is finally announced for release in Europe. It will be available on September 26th, and will be distributed by Rising Star Games. The game is unlikely to be enhanced for its release there, but who knows? Maybe Rising Star will figure out a pre-order bonus as cool as Atlus'.
As the R-Series went into mass production, an obvious flaw emerged: its melee capabilities were severely lacking. To balance this weakness, development began on a line of bipedal modules. The first of these was the Achilles, a unit equipped with multiple beam swords.
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Anyone who has played Advance Wars on GBA/DS will find themselves in very familiar territory. This turn-based strategy game has players taking command of various units in an attempt to wipe out the invading Bydo army. Players are given an assortment of vehicles to choose and place, each with their own abilities and weaknesses. As is traditional, units can only move a certain number of spaces, and can only attack within a certain firing range. Tiles within the environment can affect the evasion of certain units, so movement is crucial to every battle.
Each unit has multiple types of ammo, each with their own accuracy and damage. When defending, players can sometimes opt to evade altogether, or attempt a counter-attack. Every step of the battle will require some crucial decision making skills from the player.
Atlus is bringing over R-Type Command over to the States, and IGN has some direct-feed footage of the game in action. As is well known around these parts, Command ditches the usual shoot-everything-that-moves formula that the franchise is known for with a much more tactical approach. Watch, and tell us if you're still intrigued, or if you're trigger finger is begging for a more traditional shooter.
The next big game on our radar is R-Type Command, set for release in May. While that's a long while away, we can at the very least, look at these new screenshots released by Atlus. That's something, right?
These new screens will give players a new glimpse of the battle against the Bydo. R-Type Command is scheduled to release on 5/6/08.
Guess that God of War disc that Sony sent us had us a little ... distracted. We forgot to show you the debut trailer for R-Type Command, coming to PSP this May. This new iteration takes the series to a bold new direction. But is it the right one? Take a look at the trailer and tell us if you think a strategic approach on Irem's classic shooter works for you.
[Thanks, Joe! Via Kotaku]
The game plays out like a hexagon-checkerboard-style Jeanne D'Arc -- that meaning you generally move from the left to the right of a given map, issuing commands to all your units in one "phase". Each unit has a plethora of innate abilities and the options are, well, there are a lot of options for even the simplest of missions. This can prove frustrating, unless you're very much into the intense micromanagement of classics like Ogre Battle. Also, load times are horrendous: waiting for an attack animation to load every single time would probably grate on your last nerve after a few minutes. This hasn't been slated for a release outside of Japan, but let this serve as a warning to the SRPG importer -- this one might be a bit much to handle, even if you've got a pretty good grasp of Japanese. It's a shame, we would've liked to see an R-Type game of a different genre stand out.