debuted earlier this year, it was praised for its innovative use of perspective. Players had to manipulate their perspective to guide the on-screen avatar to various echoes. The Escher-inspired game quickly became a fan-favorite hit. However, don't expect a sequel to this celebrated game. Producer Tatsuya Suzuki and Kyushu University's Jun Fujiki from Japan Studios told the Develop audience
"we're not doing a sequel - we're not doing echochrome 2
Instead, Fujiki is working with Japan Studio on an entirely different game that uses yet another method of "trick imagery." What does that mean? We're not entirely certain, but considering the incredible fascination we have with echocrhome
, we can't wait to see what surprises they'll have in store for us.
[Thanks, Kyle P.