It is sort of baffling why anyone would need to mod a PSP in order to have two analog nubs. Why isn't one enough? Is playing Me & My Katamari just that difficult? Or maybe there is some sort of massage therapy simulation game out there that requires the most accurate symmetrical touch scheme? Perhaps a Karate Kid game -- wax on with the left nub and wax off with the right nub. Well, whether it's useful or not, someone still made it.
LordNico of AcidMods made this slim dual analog stick PSP. The second analog nub replicates the functions of the regular four-buttoned pad. While it's a neat trick to pull off, it's something completely unnecessary. We suggest just to check out the dual nubs in action in the clip after the break and not try it yourself.
[Via Engadget]
Reader Comments (Page 1 of 2)
3-31-2008 @ 4:05PM
gurbinder said...
why do we need 2 analog sticks... but it would look cooler anyways... just a thought
Reply
3-31-2008 @ 6:29PM
Wolf said...
We don't need two analog sticks, we only need one.
I just cant for the life of me figure out why in the holy hell they decided to put the F'ing thing on the left. It would have been a million times more effective if they had only put the thing on the right hand side.
FPS's on the PSP would have been awesome if only we had a stick on the right side. As it is, they are complete crap.
I don't even see the point of having one on the left side at all. Every game I have played on it worked just as well if not better on the D-pad. Completely useless.
3-31-2008 @ 6:38PM
rikki said...
@Wolf
"I just cant for the life of me figure out why in the holy hell they decided to put the F'ing thing on the left."
A little pilot light for your mind: Left-handed gamers.
They exist.
You may even know one.
3-31-2008 @ 6:40PM
mathab said...
then play upside down!
**flees before being mobbed to death**
3-31-2008 @ 9:06PM
Wolf said...
@ Rikki
I realize that there are left handed gamers, poor things, but the vast majority of people (90+%) are right-handed which is why almost every controller ever made was made for righties.
@ Mathab, if they made a FPS for the PSP that gave you the option of flipping the screen, allowing you to use the buttons for movement and the analog nub for aiming, I would probably play it that way.
4-01-2008 @ 7:31AM
JayD-1K said...
most FPS games let you use the left analog for your the look and squar, triangl,and so on buttons for your movement. (i think medal of honor was a good one this)it took a lil getting use to but, once you got the hang of it....it was almost as good as having the second analog. that should be the default setting for all FPS on the PS3! imho
3-31-2008 @ 4:13PM
Nate said...
Well, dual analogs would be fantastic, but that's beside the point... modding one in is useless, because no games will support it.
Reply
3-31-2008 @ 7:03PM
Lars said...
Exactly. I suppose it would work for some of the FPS's out there though, if you're into that sorta thing.
Personally I haven't found a game yet where I felt like I needed the second stick. Don't get me wrong, it would be nice to have. But I'd rather have L2 R2 on the PSP before a second analog.
3-31-2008 @ 4:26PM
farfisa said...
Me & My Katamari really is that difficult.
Reply
3-31-2008 @ 4:30PM
Josh said...
Why wouldn't you want a second analog stick if it was actually functional? The PS2, PS3 and 360 have 2nd analog sticks on their pads, why not put it on the PSP. Some of the games, GTA Vice City Stories for instance, need a second analog stick for the camera.
Reply
3-31-2008 @ 5:23PM
required said...
GTA Vice City Stories works very well on the PSP, maybe you are having a hard time adapting?
The moment you start adding all of the things a standard PC has to a UltraCompact PC you begin to loose the compact. Same goes with the PlayStation Portable, once you add all of the things a PlayStation has you loose the Portable.
4-01-2008 @ 10:32AM
Josh said...
Vice City plays well but the convenience of moving the camera would be a great addition. I'm not saying it plays poorly, I'm just saying that the 2nd analog as the camera would be extremely useful. This can help in a lot of games where the need to move the camera is necessary and if it only helps the game then I don't see the issue.
I also don't see how it takes away from being a compact gaming device. It's an additional button that adds functionality but doesn't change the size or current layout of the device.
3-31-2008 @ 5:14PM
required said...
I've adapted well to the current control scheme and don't want a second analog stick. As has been proven with the plethora of great games for the system, it is totally unnecessary.
To all of you that don't like one: why stop at two?
Reply
3-31-2008 @ 9:33PM
captnzro said...
How does adding 2nd analog stick make this less portable? it still fits in a pocket or case right? I have wanted 2nd stick since I bought first gen psp 3 yrs ago because it would replicate the consoles that we have all adapted to. Everyone was stoked when consoles got them, I am surprised at how this offends people on a handheld.
3-31-2008 @ 9:06PM
Wolf said...
Adding a second analog stick on the right side would have made 0 difference in the size or portability of the PSP. There is the exact same amount of room under the buttons as there is under the D-pad so I don't understand what point you are trying to make.
As for having a "hard time in adapting" I seriously doubt that Josh is the only one, because trying to use for digital buttons in lieu of an analog stick is lame and frustrating. It simply does not work.
Why stop at 2? I don't know, maybe its because most humans only have 2 thumbs? Just a thought.
3-31-2008 @ 5:17PM
butterbean said...
i for 1 think its a marvelous idea it enables the first person shooter players of psp to have an easiier time playing their game its way better than the right buttons for the camera. how could this not be a benefit . in what way is it bad for the psp.
Reply
3-31-2008 @ 5:27PM
required said...
Because the PSP works. A second analogue is not needed. Maybe something to explore for PSP2 though.
3-31-2008 @ 5:25PM
TheDragon said...
How can you say this is a useless mod? The video even demonstrates it with a FPS. This is an absolute necessity for PSP FPS games that map the look controls to the action buttons. This will be extremely useful for those types of games.
Reply
3-31-2008 @ 5:31PM
required said...
For me this is in no way an absolute necessity, it is totally unnecessary. I've had no problem adapting to the PSP controls. This might be because I've always been a portable gamer though.
3-31-2008 @ 5:35PM
TheDragon said...
Well, nevermind the fact that FPS games on consoles are naturally flawed because they don't come close to the necessary control provided by mouse and keyboard, the closest thing they have is the dual analog move/look. You just can't be precise in your aiming or looking with digital on/off input. This isn't even an opinion I'm expressing here, this is flat out fact. Analog > digital when it comes to things like precise aiming.