Ryosuke Tsujimoto, producer of the Monster Hunter series, spoke to GameTrailers about how the Monster Hunter series gained in popularity. Word of mouth was crucial to the game's success, and PSP was the ideal platform due to its portability. People would look at the screen, say "sugoi," and buy their own copies.
Not to beat a dead horse, but once again, we'd like to remind Capcom that because multiplayer is so crucial to the game experience, they should've done more and include Infrastructure. Regardless of our frustration at Capcom's lack of foresight, we do admit that the game looks quite marvelous graphically.
Reader Comments (Page 1 of 1)
4-22-2007 @ 11:10PM
kingofwale said...
pre-loading? man, that's brilliant, I would LOOOVE that for ALL future PSP games. I can imagine it being on Crisis Core and GoW as well as DMC.
and the graphic is gorgeous. and the fact you can bring 4 players (without having to hack it) to fight the boss is so sweet. Too bad here in Canada, the likelyhood of finding 4 people with this game is like me going out in searching of another Zune to trade music.
This needs to come out. as well as FF, DMC, GoW, combine that with PSP's current price drop, hopefully it will hyper boost the sale.
Frankly, I just tried Pokemon Diamond on my girlfriend's DS.. very disappointed, it's almost exact gameplay as the 1999 first release of Pokemon Red. *sighs*, if that game can sell, why can't PSP?
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4-22-2007 @ 11:47PM
Kade Storm said...
PSP is selling well.
Furthermore, Monster Hunter 2nd dominated Japan. It might just do the same in the states.
Yeah, this game does look like a visual treat. Problem is that I just don't see any point in getting a game where my primary goal would be to have co-op, and have no one else for multiplayer mayhem. Maybe once I manage x-link, then I might grab myself a copy.
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4-23-2007 @ 12:45AM
Kichigai Mentat said...
Thank you Tsujimoto-san, for telling us how wonderful this game is. Lemme know when I can buy it.
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4-23-2007 @ 7:10AM
danny said...
Well, we all have prehistoric parts within ourselves
- hunting, gathering murhrooms....
things we did thousands years ago to survive..
This game wakes up that sleeping DNA.
As we use salt on our food to remind the taste
of blood.
Rather obvious idea for game,
brilliantly implemented.
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4-23-2007 @ 9:37AM
kingofwale said...
>Well, we all have prehistoric parts within ourselves
I wonder... what 'dna' did Lumines wake up? or for that matter, Mario games, Devil May Cry or even FF? ;)
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4-23-2007 @ 10:02AM
txa1265 said...
"Furthermore, Monster Hunter 2nd dominated Japan. It might just do the same in the states."
Perhaps, but given the history - MH 1 did great in Japan but sold ~140,000 in the US - I highly doubt it.
Personally my thoughts on Monster Hunter are like a lot of you guys' thoughts on Final Fantasy Fables: Chocobo Tales ... just don't get the attraction ... (actually, I share those thoughts on *both* games, just using it as an example)
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4-24-2007 @ 12:50PM
Kade Storm said...
...damn it, TXA, don't get logical on me. Let me dream! LET ME DREAM!
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