
One of our readers, Brian, shot us an e-mail, telling us: "I am running 3.10 OE firmware and cannot get Ratchet and Clank to run on it." That's strange, isn't it? Dark_Alex's open edition firmwares are supposed to combine the functionality of Sony's official releases with additional homebrew capabilities.
However, it seems like Brian is not alone in experiencing glitches in R&C on a OE-enabled PSP. Lucian04, from the IGN Boards, noticed a plethora of problems that simply isn't making the game fun: "Well I tried lowering the clock speed to default and tried everything up to 333mhz. The game for some reason wont run on my PSP unless I'm at 333mhz. The disc spins for a minute and then just stops. As for trying to get online, the wifi light never comes on and it never asks me to choose my network connection or anything. It just freezes @ the Ad-hoc/infra select screen"
Some are suggesting to take out the Memory Stick before the game loads. Others are pointing out that the game may be glitchy, even on regular firmware editions. I've only played this game on a standard 3.11 PSP, and experienced no glitches while writing my review. How about the rest of you?
Reader Comments (Page 1 of 1)
2-17-2007 @ 10:29AM
Raz said...
The game only works on 266mhz+ here(3.10OE-A') and yeah, it hangs when i choose Adhoc/Infra...
Reply
2-17-2007 @ 10:52AM
StevenVeneralle said...
I am ruiuning 3.10 OE-A2 and mine runs pretty well. I admit at first i thought i was fubar since it took SUCH a long time to load. but it did load and runs fine for me.
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2-17-2007 @ 11:41AM
Akito said...
!!HELLO EVERYONE!!
I know that many of you are having problems with infrastructure.
I know how to solve this problem. I am on 3.10 OE-A 2 and with cpu settings on 333 and no plugins and all configurations set to disabled except the one about hiding corrupt icons.
I used devhook 0.46 to emulate 2.71 and loaded up ratchet and clank (CSO format on memory stick). Infrastructure works.
CHEERS
(BTW, about the post above me, adhoc works for me by just loading ratchet and clank from the xmb of 3.10 OE-A 2.)
Reply
2-17-2007 @ 11:44AM
Protome said...
Wow, looks like Sony's finally fighting back.
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2-17-2007 @ 11:45AM
Erik Stroud said...
I have 3.10 OE. And had the same problem. So I just used DevHook. Now it works fine. I just never thought I would have to use it again.
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2-17-2007 @ 11:48AM
Gabe said...
I am running 3.11 PSP as well and have experience no glitches.
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2-17-2007 @ 11:53AM
Hoffer said...
3.11 here and zero glitches.
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2-17-2007 @ 3:30PM
robby1051 said...
Is it really ok to complain your custom non manufacturer software doesnt run a Game that was meant to be run under the correct software? Shouldnt this have gone to Dark Alex instead?
I mean I have nothing against running Oe but really, the game and the system have a license that you agree to...
I would never think of complaining about it anywhere and just asking the software writer for help instead...
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2-17-2007 @ 3:52PM
x3sphere said...
Rachet & Clank works fine on 3.10 OE-A'
CHECK YOUR SETTINGS!
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2-17-2007 @ 4:50PM
canjuarlos said...
Hi,
I'm using 3.10 OE A2 and this game doesn't worked until I enabled NO-UMD mode and 266Mhz in the recovery mode. Now its working perfect!
I hope this helps...
Reply
2-17-2007 @ 5:53PM
Shane said...
What firmware does the game require? 3.10?
I am sitting on 3.03 OE-C and I don't feel the need to updated to 3.10 OE-A unless it is needed.
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2-18-2007 @ 2:06AM
Kannon said...
Finally fighting back, theyve release a patch almost monthly to combat their own customers. Its their system let them mod it up and down if they want to, they're gonna anyway cause Sony obviously doesnt understand how easy it is to do.
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2-22-2007 @ 7:16PM
Coop said...
can anyone help with chili con carnage EUR having same problems as ratchet and clank / need new settings in 310 oe-a
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2-26-2007 @ 3:27PM
JoNas said...
And what about ratchet & clank on the 3.03 OE-B? It freeze on my PSP :(
Reply
2-28-2007 @ 9:48PM
Redded21 said...
Thx a lot canjuarlos you rock!!
It work fine with your settings
Reply
6-05-2007 @ 6:12AM
jfrutuoso said...
just do this, I have 3.40, and ir work with this:
First, totally turn off your PSP (not sleep mode)
Now, hold down the right trigger and turn it back on
This will bring you to recovery menu where you can change several options
Configuration: Game folder homebrew (currently:3.XX Kernal), Use NO-UMD (currently:disabled), Fake region (currently: America), Free UMD region (currently:enabled)
Advanced configuration: Plain modules in UMD/ISO (currently:enabled)
CPU Speed: Speed in UMD/ISO (currently:266)
Plugins: All disabled
Reply
6-05-2007 @ 6:12AM
jfrutuoso said...
First, totally turn off your PSP (not sleep mode)
Now, hold down the right trigger and turn it back on
This will bring you to recovery menu where you can change several options
Configuration: Game folder homebrew (currently:3.XX Kernal), Use NO-UMD (currently:disabled), Fake region (currently: America), Free UMD region (currently:enabled)
Advanced configuration: Plain modules in UMD/ISO (currently:enabled)
CPU Speed: Speed in UMD/ISO (currently:266)
Plugins: All disabled
Reply
8-02-2007 @ 7:24PM
Sharky said...
hi people, Im using custom firmware 3.40
but still no luck on running the game, the game is in a cso format shal uncompress it or somthing else ?
also i have done the following carefully:
Configuration: Game folder homebrew (currently:3.XX Kernal), Use NO-UMD (currently:disabled), Fake region (currently: America), Free UMD region (currently:enabled)
Advanced configuration: Plain modules in UMD/ISO (currently:enabled)
CPU Speed: Speed in UMD/ISO (currently:266)
Plugins: All disabled
Reply
11-25-2007 @ 5:56PM
Jay said...
I'm running 3.52 m33. I couldn't get it to work untill I switched the game speed to 266MHz. Now it works fine, good game.
Reply