
GameZone recently interviewed Jimmy Soga, Assistant Localization Producer of the upcoming PSP-exclusive RPG Valhalla Knights. Like in most RPGs, the main hero seems to have lost his memory, and must go on a journey to find out the truth behind his past. And also like in most RPGs, his destiny will most likely intertwine with the fate of the world. Pretty dramatic, no? The interview is very, very long, so for those of you that are too lazy to read it all, here are a few excerpts:
- Character customization is key: you can customize the main character, and all the playable characters that join your party. "You are able to select the race, gender and job class of additional party members you hire (create)."
- Each character can carry more than one weapon: "Backup weapons can also be equipped on a character and can be switched out almost instantaneously during battle. For example, if your thief starts running low on HP during melee combat with a sword, you can back him away and switch to a bow and arrow to continue with ranged attacks from a safe distance."
- The game features a relatively unique leveling mode, where your physical strength and class skill level are independent of each other. So, if you switch classes, you won't lose any of your physical strength. (Read the full interview for a good example.)
- "Valhalla Knights offers a 2-player versus mode as well as a co-op mode... The co-op mode features 30 co-op missions exclusive to the multi-player mode."
Reader Comments (Page 1 of 1)
10-16-2006 @ 10:06PM
_habit_ said...
I guess we can only sit back and hope this game doesn't suck.
Reply
10-17-2006 @ 1:11AM
vR said...
... OR we can appeciate the information given and hope your future posts are worth more than a passing glance. Baaaaaaadd _habit_ =*(
Reply
10-17-2006 @ 9:39AM
Kade Storm said...
...get a room, you two.
This game will feature a co-op mode, I see; now that is something that I'm looking forward to, aside from the general appeal of the Japanese RPG glam formula, of course.
Reply
10-17-2006 @ 12:11PM
Noshino said...
this game is amazing, it features what seems to be a great co-op mode, and the versus mode seems like FF tactics advance. My main question is: Does it support infrastructure mode? or only ad-hoc?
Reply
12-03-2006 @ 12:39AM
daucus27 said...
it's most likely only going to be ad-hoc, and no infrastructure
Reply