PSP impressions: Gitaroo Man
I played two songs before I was forced to leave, which were the first and second song, coincidentally. The gameplay of the title is rhythm-based, where the player is forced to time button presses to the song through several segments of the song, which each have their own distinct play style during the overall song's "battle." One area asks you to press either the X, O, Triangle, or Square buttons in time with icons representing each respectively as they fly toward the center of the screen, while other segments ask you to trace a line with the d-pad while pressing the O button in time with marked riffs in the song. Overall, the gameplay was loads of fun and left me wanting more.
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Reader Comments (Page 1 of 1)
5-25-2006 @ 10:35AM
Patrick Bennett said...
Holy crap! I heard they were making a Guitaroo man sequel, but no one ever said anything about a PSP version! I am SO looking forward to this as I'm sure many others starved for more Guitaroo man will be also. It's been too long!
5-25-2006 @ 12:57PM
Joseph Remy said...
I'm half Japanese, so I've seen a lot of the weird stuff out of Japan... But whats with all the guitar weilding heroes? Anyone else see Wild Zero?
Still, sounds like fun.
5-30-2006 @ 9:41AM
I still want to see Frequency/Amplitude on PSP.
9-11-2006 @ 2:26PM
this game is fantastic. i can't stop playing it