"It's no easy task bringing God of War to the PSP. Fans have come to expect these huge landscapes, complex gameplay, and visceral combat that God of War I and II gave them. To bring that same experience on the PSP, we are pushing the hardware further than ever before. We're really pleased with what we have so far but we're not done yet. We still have a few tricks up our sleeves. I'm also really proud of the story of Chains of Olympus and I can assure you that there'll be some mind-bending puzzles in there for you guys."
While it's true that this doesn't provide us with any new details on the game, we're pleased that Sony is still reaching out to its most dedicated fans. We're confident that Ready at Dawn will produce a title of the same magnitude as its console brethren, and hope to get some play time at E3.








IGN
I loved the original God of War and from what I've played of God of War II, it seems even better than the first, but what can Ready at Dawn (creators of the excellent Daxter) do with 

Didier Malenfant, President of Ready at Dawn Studios, was recently interviewed by QJ.net. The team is famous for development on the technological marvel Daxter, and he had a lot of great things to say: 









