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Posts with tag pq

D3 Publisher bringing Puzzle Quest, Dead Head Fred, more to PS Store

Finally! D3 Publisher, we applaud your decision to bring your PSP catalog to the PLAYSTATION Store. You're not bringing just one obscure game onto the Store -- you're making available a number of games, from big-budget releases to obscure cult classics. Best of all, you're making them available for cheap! Here are the releases:

September 18, 2008
October 2, 2008
October 16, 2008
To find out more about each of these titles, simply click on their names. You'll find all our news, previews and reviews of these games.

PSP Fanboy hands-on: PQ2

If you listened to our last fancast, you would've heard our ramblings on a little-known title called PQ2. The premise is ridiculously simple: get to the exit. However, to get to the end, you'll have to test your brain by navigating environments, moving boxes around in clever ways.

Certainly, a box-shoving puzzle game can't be too interesting. Incorrect. Our preview build of PQ2 features some incredibly slick presentation, with fantastic music and some really sleek menus. We really appreciated the tutorial system which breaks down each aspect of the game quite thoroughly. It may seem daunting at first, but the game tells you only what you need to know. For example, after passing a dozen practice challenges, the game tells me that I can easily pass the first ten levels of the game. The first ten puzzles focus only on the skills developed by the tutorial so far -- afterwards, we're allowed to go back into the tutorial to explore more complicated procedures.

The puzzles themselves progress very well in difficulty. As we continued through the game, we found the title to become increasingly challenging, with one or two puzzles giving us a real hard time. So far, we're very impressed by the quick load times, impressive presentation, and fun puzzles. We'll explore more of the game, such as the exciting level editor and infrastructure options, in our final review of the game. Until then, check out screenshots from the game in our updated gallery. Finally, don't forget to try out the Japanese demo to get a small taste of the title.

Gallery: PQ2

PQ2 downloadable demo

The Japanese demo invasion continues with PQ2, a puzzle game where you must guide your hapless character to the exit. Sounds easy? Wrong. Pick up boxes, and watch out for traps -- this will certainly test your brain.

1. Download the demo zip file.
2. Extract the contents of the zip file.
3. Connect your PSP to your computer using a USB cable.
4. Go to the PSP/GAME folder.
5. Copy ULJ00087 folder into the GAME directory.

Check out our new demos site:

[Thanks, windmaker! Via]

PQ2 coming to US

Game Stooge has up a press release from D3Publisher of America stating that PQ2: Practical Intelligence Quotient is coming to the US. For those not familiar with the series, it has you use an avatar to get out of block stacking mazes as quickly as possible and your intelligence is graded on how well you did. Given that, I'm sorta pissed at my college and pre-college education, because not once did I get a course on block stacking and that's why I'm such a dummy now.

To help educate myself, I may have to pick up PQ2: Practical Intelligence Quotient when it arrives in non-Japanese form in the US. PQ2 will have more than 250 puzzles and will support Infrastructure mode so you can beat you friends in a video game and use that hollow victory to point out how stupid they are and by proxy how much of an idiot you are for hanging out with them. The game is a PSP exclusive, which obviously means PSP owners will be the smartest of all console owners after the game comes out.

[ Thanks Jonah! ]

Intelligent License 2 to make you feel dumb

The first Intelligent License (known as PQ in the US) was the "BEST GAME ON THE PSP," according to enthusiastic PSP Fanboy reader hotcarl. The game has you trapped in a terrifying world where you must construct elaborate paths with various boxes to find an exit... an exit that only leads to yet another terrifying room of death. It's a lot like the "classic" film, Cube. The sequel throws even more puzzles at you, and they seem even more intricate than last time. Surely, your brain will shatter due to the complexity of this game, leaving you to simply wallow in your own filth, while contemplating how truly unintelligent you are.

Check out this video, and be prepared to be shamed. The game assaults Japanese audiences in November. Americans are spared from the brain-drain... for now.

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