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Posts with tag homebrew

'Why are you hacking your PSP?' asks Sony


Do you use homebrew? If so, do you feel like a rebel? Does it impress your friends? Or do you do it just to see if you can "get away with it"? These are questions Sony recently posed in a survey it sent to various PSP owners. It asks in a very straightforward manner why people hack their PSP systems.

Earlier, we reported some distressing figures on the state of PSP piracy, and we're hoping that Sony attempts to correct the problem in some way. We're assuming the results of this survey will influence some key decisions in the future regarding system security.

[Via PlayStation Boards]

A primer to the world of PSP homebrew

The PSP homebrew scene can be quite scary at times. Technical jargon, confusing instructions, shady websites -- they all seem to be part of a world that many casual PSP users just don't want to be a part of. Thankfully, our friends at Download Squad have written up a simple, easy to follow introduction to the scene. It chronicles the interesting history of the homebrew scene, and how it's developed to this day.

Check it out.

Homebrew brings PSP to the blind

In one of the most interesting developments in the homebrew scene, pegasus2000 has crafted a new proof of concept program called "Nanodesktop Blind Assistant." According to the developer: "It is a program that uses PSP for help blind children or blind men. This program is able to recognizes the name of the people that are present in that moment in the room." Fascinating! Of course, the ambition doesn't stop there. "In the future, we'll release more complex version of the program, with a better speed of recognition and with network support, and support for GPS and collision avoidance." Certainly, if the program can deliver on even just half of what it promises, it will be incredibly helpful for those with the disability.

[Via DCEmu]

PSP camera + lasers = awesome homebrew concept

If there's one thing that makes anything cooler, it's lasers. califrag from QJ has developed a proof of concept (seen above) that allows you to point a laser at the PSP screen and have the on-screen cursor follow your movement. Although it requires extra hardware, such as the PSP camera, the potential is really exciting: imagine a light gun game for your PSP, a painting application, or some DS-styled "pointing games." Once again, the homebrew community has thought up something truly innovative and surprising.

[Via PSP Hacks]

Dark_Alex and M33: one in the same?

Remember when Dark_Alex said he was going to quit the homebrew scene forever? And then immediately afterwards, Russian hacking group M33 appeared mysteriously out of the blue? Well, could it be that the two are actually one in the same? Could this post also have something other than a question as a sentence? Hmm ...

With the release of 3.71 M33, the team continues to provide homebrew users with all the features of Sony's recently released official firmwares. According to the Dark_Alex website, though, the main coder for the project is none other than the supposedly "retired" hacker.

Regardless of the drama surrounding the team, it appears that they've been consistently able to provide releases that match Sony's quite rapid schedule.

[Thanks to everyone that sent this in!]

Wiimote control the PSP

You've seen the PSP controlled by an Xbox 360 controller. You might have even seen the PSP controlled by a DualShock. Now see the PSP controlled by a Wii remote instead! It's as simple as connecting your homebrew enabled PSP to your PC wirelessly, then your Wii remote to the PC via Bluetooth, and finally having the PC translate the Wii remote information into PSP controls somehow. That is to say, it's not very simple and rather cumbersome. But at least it's possible, and that's the important part.

Sony bans homebrew talk from its official forums

After months (nay, years) of homebrew chatter on Sony's very own PlayStation Forums, it appears that Sony is finally cracking down. With the launch of the PSP-2000 at hand, it appears that Sony wants people to become oblivious to the world of homebrew, due to system security and piracy concerns. "Homebrew applications void the warranty of the PSP®(PlayStation®Portable) system, and an official area to discuss such activities cannot be provided by SCEA. Any postings that are clearly homebrew-related, such as those providing instructions on downgrading firmware updates, will be removed from this board ... Any posting found to be in violation of this policy is subject to an immediate deletion. Members who continue to violate this policy may be subject to an immediate ban from this community, or other disciplinary actions as determined by the community Administrators."

It looks as though Sony is serious about wiping out homebrew, at least on its own turf. Boo! We were going to start a homebrew column here on PSP Fanboy. Does that mean we'll get in trouble from Sony?

[Via Games Radar]

Using a 360 controller to play PSP games

Imagine a gaming utopia, where Sony and Microsoft are friends. Gamers will be able to buy just one piece of hardware, and get all the best games on one machine. You'll be able to plug in whatever controller you like and it'll work. Unfortunately, that utopia will never emerge as reality. Until then, we're going to have to amuse ourselves with clever (and cute) pieces of homebrew like this. Maxconsole's Jay has made it possible to use a 360 controller on a PSP. It's certainly not the most useful thing to do -- but an impressive feat of engineering nonetheless!

[Via Engadget]

Fanjita quits the homebrew scene


Just like Dark_Alex, famed PSP coder Fanjita is quitting the homebrew scene. Apparently, when Pandora was leaked early to the profit of others, Fanjita felt betrayed. On his blog, he notes "the betrayal of trust that preceded the Pandora release was extremely hurtful, and has left me unable to fully trust the people I'd previously enjoyed working so hard with. And so, I have had to decide to stop working on projects that require that level of trust."

The scene continues to lose the input of valuable coders, and it goes to show that even those in the homebrew scene don't want their work to be stolen. Even with the loss of Fanjita, it's clear that PSP exploits will continue to be researched: "I expect that Team C+D and Noobz will continue to release stuff without me."

[Thanks, ridv34!]

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M33 believes Sony will make the "ideal firmware"


Russian hacking team M33 quickly and easily grabbed the attention of the PSP homebrew community for continuing work on custom firmware after Dark_Alex suddenly quit the scene. The team of five have met their fair share of complaints and praise over the past weeks, many complimenting their quick work, but lamenting the numerous patches made to tackle a persistent list of bugs.

Interestingly, in the team's first public interview, they revealed that they believe Sony will ultimately make the "ideal firmware." They believe that consumers just want the ability to do more with their system, and Sony will learn from the homebrew community: "When Sony understands the useless of their attempts to fight against CFW, they WILL release the firmware that will allow to run homebrew."

The battle against homebrew shouldn't be equated with the battle against piracy, they note. "Sony should allow homebrew development, as on PS2 in RTE (Runtime Environment) on which you can program homebrew, but can't run ISO." Certainly, we applaud the hard work of many homebrew developers out there -- if they could be recognized without piracy running rampant, all PSP owners would benefit.
Read - Translated version
Read - Original version

LttP: Cave Story homebrew impresses


Nearly a month after Joystiq spotted it, we finally had a chance to sit down and play the excellent PSP version of Cave Story. The PSP version of this freeware game has the loving approval of Studio Pixel, the game's original creators, and is "based entirely on Pixel's original code."

The game is absolutely massive, offering just as much (if not more) gameplay as many retail games. We were really impressed by the fluidity of the port. A homebrew-enabled PSP will be required to play this incredibly well-crafted platformer/shooter -- check it out here.

[Thanks, dexrrr!]

Sony looking for a way to safely support homebrew

IGN PSP had their latest mailbag questions actually answered by Sony reps. The results were fairly interesting, especially when the issue of homebrew came up. IGN user carterman asked "Why not have some homebrew game support?" To which Jack Tretton replied, "I think that is something that is in the works. We certainly see some of the stuff that has been done via homebrew, and it's incredibly creative. And I think we'd like to try and tap into that a little bit more." Dave Karraker added to Jack's answer by stating that Sony is trying to figure out how to support homebrew without putting the PSP in danger. Does this mean that Sony is working on their own PSP answer to XNA? Sounds like it could be.

[Thanks Joe!]

Dark_Alex quits the homebrew scene


The homebrew scene has suffered quite possibly its greatest loss ever: Dark_Alex is quitting development of his popular "open edition" firmware. While others may continue his work, it appears that the famed developer is moving on to other things. On his website, he notes various reasons for his departure: "One of them is the time it consumes, which i'm losing from other things. The other is related to my security. I didn't like Sony menaces to PS3 hackers. I think it is better to leave now rather than end paying the consequences."

Certainly, this is an unexpected twist in PSP development. How will the homebrew scene be affected by this loss?

[Thanks, Sergio and everyone else that sent this in!]

Lumines sales up nearly 6000 percent since exploit


Many modern PSP owners do not have homebrew-capable PSP systems. Therefore, when an exploit was found in Lumines that defeats protection in 3.50 firmware, many leaped at an opportunity to purchase the beloved PSP music/puzzle game. Sales on amazon.com have jumped up a whopping 5,900% percent, making it the tenth best selling video game on the retailer's site. Until there's an alternative solution for those clamoring for homebrew on their systems, Lumines looks like it will be experiencing quite an incredible new revival in sales.

[Thanks, ben!]

Lumines unlocks homebrew on firmware 3.50

Homebrew on PSP systems with firmware 3.50 was thought to be impossible ... until now. An exploit was found in the classic puzzle game, Lumines, that allows a Hello World application to run on the system. Users must download a special program, and install it on the Memory Stick. When launching Lumines, the exploit will be taken advantage of.

This is a huge win for the homebrew community. Most likely, downgraders will be created to take advantage of this exploit, which will allow all modern PSP owners to revert to a homebrew-capable firmware. Most likely, Sony has already heard about this exploit, and is working on a new firmware to ensure too many people won't be able to take advantage of this flaw.

[Update: Now included a video, via MAXCONSOLE]
[Thanks, Merc25!]

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