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Full Auto 2 downloadable demo

Car combat game Full Auto 2 didn't get the best of reviews from critics. But hey, maybe they were wrong. You can decide for yourself by downloading this newest PSP demo from Sega.

1. Download the demo zip file.
2. Extract the contents of the zip file.
3. Connect your PSP to your computer using a USB cable.
4. Go to the PSP/GAME folder.
5. Copy NPUH90001 folder into the GAME directory.

Check out our new demos site:
demos.pspfanboy.com

[Via PSP Demo Center; Thanks, Szs315]

Metareview: Full Auto 2

Regular PSP Fanboy reader Hashbrown Hunter commented, "It looks like Sega doesn't love the PSP enough to make a good game." At GDC, I played Full Auto 2 and noted that "Weapons don't feel damaging enough, and it simply doesn't feel like your car is taking damage." Well, looks like fears were warranted--Full Auto 2 sucks. Too bad it couldn't break away from the curse of its console counterpart.
  • IGN (61/100) thinks the game lacks depth: "An extremely shallow career mode, unbalanced vehicles and weaponry and simplistic tasks makes this a game that only the hardest of the hardcore racing fans would want to play."
  • GameSpy (60/100) notes that poor design choices litter the game: "All would not be lost if the level design and mission objectives worked to the game's strengths. Only, they don't."
  • Gamespot (41/100) thinks the game fails on almost every level: "One of the things that Full Auto got right on consoles was its explosions, and this version has none of that, either."
Looks like this franchise has crashed and burned. Let's hope that future PSP games from Sega actually show us some real love.

GDC 07: Full Auto 2 impressions


Full Auto 2 was available for play on the PSP, and it gave me some mixed feelings. The graphics are decent at times, featuring an incredible sense of speed and an incredible amount of destruction. However, collisions can feel awkward, as nothing seems to have any weight: the lack of physics is disappointing to say the least. The car models look decent, but there is no apparent damage model, which is surprising in a game all about destroying other cars. Even PS1's Destruction Derby had better ways of showing off damage.

The controls were also a mixed bag: turning was sharp, but the feeling of impact feels suspiciously absent. Weapons don't feel damaging enough, and it simply doesn't feel like your car is taking damage (even though it is!). The races are fast, and thanks to the amount of things being destroyed on screen, the game may be fun in short bursts, even if the game doesn't have the polish to make it an excellent game.

One of the most puzzling aspects of the game has to be the story of the single player mode (pictured). As you can see, there was a robot named Sage. That's why you're racing. You'll read pages upon pages of this incredibly unnecessary story. At least it's (unintentionally) funny.

Sega launches a new Full Auto trailer


What's better than cars? Cars with guns. So, does this new trailer of Full Auto 2 get you psyched? Or, will the upcoming Burnout Dominator provide you with the automotive destruction that you've been craving?

PSP version of Full Auto much better than next-gen counterparts


It looks like Sega's support of PSP is just starting. Their upcoming After Burner looks like it'll translate really well on the handheld. Interestingly, the upcoming PSP version of Full Auto 2 also looks good. Actually, it looks to be more fun than either its Xbox 360 or PLAYSTATION 3 brethren.

Gamespot focuses on the new content featured on the handheld. With ten new weapons and ten new cars, and more customization options, it appears the PSP version of the game will feature the most functionality.

IGN focuses on the destructible environments. Apparently, you can easily lock-on to destructible targets in the level. This simplified approach fares much better than the console original, and will most likely create far more explosive, and interesting, races.

Finally, 1UP takes note of one very peculiar advantage the PSP Full Auto seems to have: better graphics, or at the very least, better art direction. The next-gen versions take place in one city, and seem to made up of various shades of brown. The PSP version features tons more color and environmental variety, as the game spans locales all over the world, from Europe, Asia and North America.

It's clear that the development team behind the PSP version of the game simply cares more about gamers. The original Full Auto didn't get the best reviews, but looking at all the new content in the PSP version, it looks like the franchise's best will appear on the handheld.

Full Auto 2 heads to PSP, avoids Xbox 360


Full Auto 2 for PLAYSTATION 3 is supposed to be a remarkable improvement over the Xbox 360's original Full Auto. The vehicular combat game features tons of new content on Sony's next-gen machine: new levels, new cars and new modes. But, it appears that SEGA is making an even better version... and no, it's not coming out on Xbox 360.

It's coming to PlayStation Portable. The PSP version of Full Auto 2 will feature an additional 56 single-player missions, new weapons and 15 new vehicles designed exclusively for the PSP version. The port is being handled by Deep Friend Entertainment, a team dedicated solely on PSP development.

[Via 1UP]



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