The more we see of Dead Head Fred, the more we want it. The recently purchased Vicious Cycle has been hard at work to make this a stellar PSP exclusive, and new videos from GameTrailers certainly show potential. By wearing different heads, Fred is able to perform a variety of moves. The video embedded above shows some brutal God of War-esque finishing moves, performed by active button presses. It worked for Sony's franchise, why not this one?
Be warned that the video has strong language. Also, feel free to check another video after the cut.
The game looks like it's made some progress since we saw it last and we can't wait to get our hands on it. The title hits PSP systems August 21st. While you wait, check out the new screens we've collected below.
Don't you love it when a developer listens to the masses? The developers of the upcoming Dead Head Fred held some focus tests on their game, and found that gamers wanted more violence. And indeed, the developers have provided, as seen in the trailer above.
In an interview with IGN, Vicious Cycle president Eric Peterson, revealed some of the violent additions to this head-swapping brawler. "So we gave the people what they wanted and amped up Fred's combo list. We created more kill moves, more decapitations, more melee attacks, more counters and more abilities in general ... You can string combos together to pound on an enemy until they are weak and vulnerable for a kill move or decapitation. You can use head powers in combination with environmental items to create new attacks. For example, you can fill the corpse head with gasoline and then find an ignition point in the environment to create a flame thrower attack."
Sounds good to us. We can't wait to get our hands on the game, and try out some moves ourselves. The team shows a lot of enthusiasm for PSP, and making the game solely for PSP -- let's hope they succeed with their ambitions.
We plan on playing a revised build in the coming weeks, and hope the development team will iron out the camera issues that were plaguing the title earlier. PSP needs all the original content it can get, and we see great potential in this unique puzzle-heavy platformer. Check out twenty new screens of the game in action after the cut, showcasing the game's impressive environments. While they may ooze with style, we can't help but worry that it may be too dark for proper portable play. We'll be getting our hands on a preview build in the coming weeks, so stay tuned for more.
- "Dead Head Fred is a very ambitious game and we plan to deliver on all fronts. We want people to buy a PSP just to play Dead Head Fred."
- "Currently our load times are extremely fast and we are pleased with the results... the E3 demo that we showed, allowed for 30 min of straight gameplay without the player ever experiencing a load time."
- "The last thing we want people having to do is fight then camera when they should be fighting the enemies in the game."
- You acquire new powers by attaching new heads to yourself. Here's a few examples of heads you'll find in the game:
"The Mutant head helps you survive radiation fields. The Scarecrow head lets you float on the water. The Stone Idol head makes you sink underwater. The Shrunken Head lets you get into tight spaces and glide along high wires. The Corpse head allows you to inflate with air and hover over obstacles; you can also fill it with water or gasoline to generate different effects and attacks. The Dummy head allows you to interact with citizens without scaring them out of their minds. "
Dead Head Fred is a game you should keep your eyes on: not only because the title rhymes, but because it is one of the few truly original PSP-exclusive action games in development for our system. You play Fred, who was recently killed by decapitation. Now that you're undead, you're on a mission to get revenge. But, being beheaded has a few benefits. One, for example, is the ability to rip off enemy heads and use them as your own for special powers! It's like Mega Man, only a bit more morbid...
The game combines platforming, fighting, puzzle solving and a whole lot of dark humor. It's scheduled for a January 2007 release, so keep your eyes peeled for more coverage on this unique game. Until then, check out the new screenshots posted by Gamespot.