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Posts with tag breakdancing

Movin' with the B-Boys

Man, I feel like it's 1990 all over again. Sony's upcoming B-Boy looks like it'll be a blast. You control a break dancer trying to prove his worth on the street. We've covered this game pretty extensively so far, so read up and then enjoy this lengthy gameplay video.

Hands-on with B-Boy

Marco, regular PSP Fanboy reader, wrote in our comments section: "It is something nobody has done before (as far as I know)... I think people are jaded about any game being about Hip Hop... but at least I do know that there are people who do make the genre respectable."

Very true, Marco. It's pretty easy to get jaded over games that don't seem authentic, but B-Boy seems to be the real deal. It's a game that deserves a bit more attention than it's getting, if only for its unique premise: you play as a rising star of break-dancing, and you battle other b-boys to try and become the best. It looks pretty new and different, and according to IGN, it "doesn't play quite like anything that's come before." The D-Pad controls movement, and the face buttons are used as the building blocks of moves. You string things together, and maintain balance using the L and R buttons a la Tony Hawk. There are transition moves, and increasingly complicated moves which require greater button combinations, and that's where a surprising amount of depth can come into play. Like extreme sports games, you can build up some impressive combos.

B-Boy promises to mix music rhythm and sports gameplay into an innovative combination. The game is currently UK-exclusive, but hopefully we'll see it branching out soon.

B-Boy's bustin' website

The last time PSP Fanboy covered B-Boy, Rafael was a bit cynical about the game, thinking it was driven solely by marketing towards the street crowd. This break dancing battle game has you stringing together combinations of acrobatic moves, and (as a New Yorker) I'm really excited about this game. I don't think I really remember seeing a game ever embrace this culture like this one. SCEE has started up a new website outlining the inspiration for the game and gives you a bit of insight into the culture that the game is trying to represent. You'll get some downloads, listen to some good music, and find game footage. What's not to like? Hopefully, SCEA will pick up this game for release outside of Europe as well.

[Via PSPro]

B-Boy to P-Play on the P-PSP


One surefire way, according to popular marketing belief, to make your product look edgy is to grab content from the vastly colorful underground culture. Granted, it doesn't always work, so while news about SCEE creating a new battle game patterned after b-boys made us go “Watchu talkin’ about, bra?” (yes, we talk like this all the time), we still had to give the game a chance, mostly out of genuine curiosity, but also because we like the thought of getting in on the opening moments of a potential train wreck.

Here’s a clip from the press release: “B-Boy uses a dynamically controlled fighting system to help you battle the best b-boys on the planet. Over the course of an in-depth ‘B-Boy Life’ mode, players build up a crew and battle against real-life superstar b-boys including in-game host Crazy Legs, the legendary and original b-boy, who worked closely with the development team to ensure the game's authenticity.”

While we may sound glib about the probable worth of this game (somehow it just reminded of the travesty that is Lowrider), we really can’t rule out the chance that B-Boy just may turn out to be one of the most original titles ever seen on the PSP. I’m sure many were skeptical about games like Gitaroo Man, Mr. Mosquito, and Katamari Damacy before they came out and entranced the market, so we’ll have presuppose that Sony could very well deliver a pulsating, magically-enhanced B-Boy to a waiting crowd of enthusiastic PSP gamers.




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