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Vice City's watery playground


It's common knowledge that you'll now be able to play in the water in the PSP's Vice City Stories. Although swimming was introduced in the PS2's San Andreas, this handheld iteration of the popular series will feature the most complex water-based gameplay in the franchise's history, according to IGN. Each vehicle in the game will respond to the game's new water physics model: they'll bob in the water, be affected by currents and be slowed down by drag. (It's like you're buying GTA and getting Wave Race for free.) Using the jet-ski, you'll be able to do drive-by shootings on the water, terrifying rich boat owners. The APV sounds exciting, as you'll be able to drive it around and enter the water when you really need to make a dramatic getaway.

With speedboats, yachts, sailboats, zodiacs, airboats, and more, Vice City Stories "might have the largest collection of sea-based vehicles in gaming history," which is especially impressive when you consider the platform's diminuitive size. By making the waterways important to gameplay, gamers can expect tons of mini-games: swimming events, boat and jet ski races. Heck, if you feel like being a good guy and wash your hands of all the sin you're committing, there's no better way than to partake in a water rescue mission. Is anyone else concerned that this game might feature too much content?

Vice City Stories hits stores at the end of this month.

Why you want Vice City Stories: the interview


Ever since the official trailer for Vice City Stories dropped on us, Rockstar has been very actively hyping this PSP-exclusive follow-up to the insanely successful Liberty City Stories. (Of course Rockstar doesn't have much of a choice: this game may be the only thing that saves the company from financial ruin.) IGN recently had a chance to talk to Gordon Hall from Rockstar, and Mr. Hall (obviously) has a lot of good things to tell us:
  • Game features twice the number of polygons and a new radiosity lighting model.
  • A new way to have the CPU and GPU communicate to each other was developed so that improvements could be made across the board. A new streaming process and lossless animation streaming allows the game to load more data at once.
  • "With the Jet Ski you can dive under water and come bursting back up, you can really feel it bounce off the waves as the weather conditions change, you can turn on a dime and really send the water spraying." (Sounds like they packed in an entire water racing game in our GTA!)
  • "The combat system has more depth to it than any other Grand Theft Auto game." Targeting and combat has been tweaked just a bit: you can now fight unarmed and do grappling moves and throws.
  • "The soundtrack has over 100 tracks, and is probably the best, deepest collection of songs ever assembled for any one project -- TV, Film, or Game." (But the game includes Custom Soundtracks too if you don't like retro music.)
Call me stunned. I know this is mostly PR hype, but considering how amazing the original Liberty City Stories was, I'm willing to believe that Rockstar is making this game a masterpiece. It sounds to be this could be the best GTA yet... handheld and console. And you didn't even have to wait until 12:01 AM for such amazing news. The game hits America the same time as Killzone. Ouch: my wallet's already crying.




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