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FIFA '08 details surface, precision is key

If you've got to have your soccer on the go (or football, if you're anything but American), then you might want to reconsider FIFA '08 for the PSP. It's getting a pretty big overhaul in terms of gameplay, which to us means EA might actually care about this title more than we think. The PSP is gaining manual controls to create precision when it comes to through-passes and crosses as well as complete control over the goalie in one-on-one situations. If that's not enough, you can create your own strategy down to the location of every player on the field, assigning them different offensive or defensive tactics.

Manager mode has also been changed and a new mode, Quiz mode, has been added. The former now includes pre-season friendlies, a training option, and board expectations that change depending on your performance. Quiz mode is fairly obvious -- test your knowledge! Who knows, perhaps Quiz mode will include questions about each of the 30 featured leagues, 30 locations, or 12,500 recreated players. It sounds like EA is taking steps to dribble this title to success, so keep an eye on it!

Which publisher is the PSP's biggest supporter? [Update 1]

The other day I got to thinking about how many antelope it would take to kill a professional wrestler. After I was done thinking about that, I wondered which publisher is the biggest supporter of the PSP. Then I remembered that I have no life and also blog on a PSP site, so I decided to get an answer to that question.

Before I started looking into it, I assumed Capcom would be in first or second place for supporters just judging my library and what I typically see in stores.Surprisingly, they weren't even the third biggest supporter with only ten games on the system. My next hunch was that either EA or Ubisoft (being the giant companies they are) must have the most games on the PSP. They do have a lot of games out, but at eleven games each, they can't take the crown of biggest supporter. Activision did beat out many contenders with their number of games totaling fourteen, but they also were not the winner.

So who is the PSP's biggest supporter? While this may or may not be surprising, it's Sony themselves. SCEA has at least twenty-six games on their own platform and easily bested all comers with their release library. While a first-party publisher winning may be obvious, to many PSP fans (including myself), I often think Sony isn't doing enough to support their portable. While that may or may not be true, they still have by far the most games out on the platform. Let's just hope that Sony as well as other publishers continue to be kind to our beloved portable in this new year.

[Via Gamespot]

[Update 1: Fixed font error.]

New Burnout is a PS2 and PSP exclusive

When Burnout 5 was announced for PlayStation 3 and Xbox 360, current-gen system owners felt somewhat neglected. Well, it appears that Electronic Arts is giving the Sony current-gen platforms some love through an all new Burnout game called Burnout Dominator. "The series was born on the PlayStation 2, and Burnout Dominator is about celebrating the essence of Burnout," said Nick Channon, Senior Producer of Burnout Dominator.

"Celebrating the essence" of the franchise makes this upcoming game sound a lot like PSP's Burnout Legends, which was an amalgamation of various games from the acclaimed series. Considering how excellent Legends was, PSP gamers have a lot to look forward to.

(Of course, a DS version wasn't announced. Probably because the first DS Burnout was a horrible idea.)

[Via Gamasutra]

EA's Larry Probst denies PSP gamers original games

Newsweek's N'gai Croal (awesome name) had a chance to talk to Electronic Arts' CEO, Larry Probst. Love them or hate them, EA is a major player in the industry, and their games have the power to move hardware units. Croal asked Probst about making original games for the PSP, something that seems outrageous to the CEO: I'm not so sure that I agree with the premise that we're strategically focused on building original product for the PSP. "That's news to me. It's more likely that we would target platforms like the PS3, Xbox 360 or Nintendo Wii if we had an original in mind. Our strategy on PSP has typically been to take the franchises that we build on other platforms and exploit them on the PSP."

Croal points out the success of Grand Theft Auto: Liberty City Stories as one reason why publishers should look into making exclusive games for the handheld. However, Probst believes that without more units out there, the chances of original PSP games from EA is slim. Like the rest of the sane world, he notes that Sony should lower the price, and maybe even make a redesigned console, in order to reinvigorate sales.

Check out the rest of the interview to see Probst's other PSP thoughts, and why Nintendo matters.

See also:
Fun = DS, not PSP, says EA exec
EA makes a lot of money on PSP

[Via Joystiq; Image via Games Blog]

Metareview: Need for Speed Carbon: Own the City

Metareview: Need for Speed Carbon: Own the CityThis franchise has come a long way since it was released on the 3DO back in the mid-90s. I remember how frustrated I got having to slow down to a near stop just to successfully navigate a curve. But now, the Need for Speed franchise is one of the best around, and it seems Need for Speed Carbon: Own the City continues the franchises forward progression.

PGNx Media
(87/100) - It's one of the rare times where you should purchase both the console versions and the PSP version since both offer different yet extremely compelling racing.

Games Radar (80/100) - We're definitely keen on the PSP version, serving up some solid racing fun that'll get your heart pumping and your fingers moving. Just be sure to get by with a little help from your friends.

IGN (70/100) - Own the City simply feels like more of the same. Sure, there's an open city and wingmen that'll take out your opponents during a race, but neither of these are huge, game-changing additions.

I haven't had the chance to play the game yet, but from these reviews, it seems like a pretty decent game. Hopefully, EA continues the Need for Speed franchise on the PSP.

IGN editors fight to the death in Medal of Honor

Those jerks at IGN think they're all fancy, being allowed to play the upcoming PSP-exclusive Medal of Honor's massive 32-player Infrastructure multiplayer mode. Here's what they had to say:
"It actually runs well with the maximum number of people playing. EA hosted a 32 player deathmatch event for members of the press recently to prove just that. The process of signing in and getting started is simple and relatively pain free."
Unfair. I wanted to be part of their party too! Well, it looks like us gamers have a lot to look forward to. According to IGN, the game featured a respectable framerate and very little lag, even with 30+ players in the match. The server did fail once during the test, so hopefully, EA will be able to work out all the kinks before the game ships in less than two weeks.

Electronic Arts announces EA Replay feature details

New EA Replay feature details revealedEarlier today, we showed you a ridiculously long gameplay video for EA Replay's Syndicate title, and now Electronic Arts has released the game's features details.

EA Replay will feature:
While the collectable cards don't do a whole lot for me, I think the ad-hoc and mid-game save features are a very nice addition. However, would it be too much to ask for some infrastructure action?

Road Rash 1, 2, 3 EA Replay videos released

If you're like me and are a huge fan of compilations, there isn't a better time to be a PSP owner what with EA Replay, Sega Genesis Collection and Metal Slug Collection on the horizon. We've already seen several videos of games in Sega Genesis Collection, and now EA has released gameplay videos of Road Rash 1, 2 and 3.

I can't wait to get my hands on this game. Road Rash is one of my favorite old-school games. However, I must admit I thought Skitchin' was a far more interesting game, and I wish it were included in this compilation. Oh well, I guess I'll hold out hope for it in EA Replayed Again.

Check after the jump to see the other two videos.

Continue reading Road Rash 1, 2, 3 EA Replay videos released

NCAA being recalled

A while back, we reported that NCAA was "busted up." We thought that a patch was going to be released, but EA has decided to replace those faulty discs with new ones. This is one of the more recent recalls that can't be blamed on Sony. Ironic that it only afflicts a Sony handheld...

If you have a copy of the game and would like a replacement, send your UMD (without the game box) to:

EA Customer Warranty
209 Redwood Shores Parkway
Redwood City, CA 94065

Make sure you include your name, address, e-mail address and phone number. Your new disc should reach you within 10 days.

[Via Joystiq]

EA makes a lot of money on the PSP

While it's easy to hate EA, they are still one of the most influential companies in the industry. Their fiscal numbers for 2006 and Q1 2007 were released a few days ago and they reveal interesting information. It's unsurprising that EA makes a lot of money of the PSP: it made $289 million in revenue on PSP sales last year. What is surprising is how much more money that is compared to the Nintendo DS: only $67 million in the same time. Even more surprising is that although EA makes a lot more revenue on the PSP, it has announced much greater support for the DS in the future.

[Via PSPWorld]

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