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Posts with tag CoryBarlog

God of War dev to find Jack Thompson's "candy coated liberal center"

In an (admittedly disappointing) interview with Cory Barlog on the, the developer reveals that the one person he'd love to have play his game would be controversial lawyer, Jack Thompson. "I think after 5 minutes of playing the game that hard crunchy exterior would melt away and reveal his candy coated liberal center."

We're sure if Thompson ever played a video game, he would understand that they're not all "murder simulators." Maybe he too could understand why so many people enjoy them. Unfortunately, Barlog doesn't reveal much more. In fact, there appears to be nothing on his plate other than Chains of Olympus for PSP (not that we're complaining).

God of War: Chains of Olympus fully revealed

God of War: Chains of Olympus. You know you want it, and 1UP has the exclusive.preview. There's six pages of beautiful info on quite possibly the most anticipated PSP game of all time.

"A lot of what we're telling with the later stories is Kratos when he's just really realized he's a puppet of the Gods, really realizing that he's getting screwed over, and [the PSP game will] flesh out when he did have maybe a little bit of faith and when that faith started to crumble a little bit -- when he started to see some cracks in the stories they were telling him," says Chains of Olympus creative director Cory Barlog.

We don't want to spoil the rest, so you're going to have to check out 1UP for the rest. Hopefully, we'll see even more of God of War: Chains of Olympus soon enough.

Cory Barlog's role in the handheld God of War

God of War creator David Jaffe has been removing himself more and more from the franchise he created, opting to focus on new titles, like the perpetually delayed Calling All Cars (PS3). In his stead is Cory Barlog, who became director of the PS2 sequel, God of War II. As any player of the game can tell you, the sequel is vastly improved over the original, addressing all the criticisms that the first title faced. The incredible action of God of War II proved that Barlog was a fantastic replacement for Jaffe.

However, what's Barlog's involvement with the upcoming PSP iteration, Chains of Olympus? Development is in the capable hands of Ready At Dawn (Daxter), and initial screens and video show almost limitless potential for the title. Although we're excited to see the title develop so well, we're disappointed by Barlog's fairly removed involvement from the title. Speaking to GameDaily, Barlog reveals "I'll be working on it kind of in the way Dave oversaw God of War II, being a sounding board for [developer] Ready at Dawn. My main focus is to try and make sure it's within the God of War universe."

Sony finally confirms God of War PSP

It was a terribly held secret and after the scans of the back of the instruction manual appeared online, there was little doubt God of War was coming to the PSP. Some gamers still had in the back of their heads that the image was a hoax though. Fear not, now there is no doubt. Sony has confirmed God of War is coming to the PSP. At a God of War launch event last night God of War director Cory Barlog said "It is its own story that connects to the overall story. God of War, God of War 2, and then if all the stars align God of War 3 will be the telling of a trilogy. This PSP story will be a further fleshing out."

Glad it will fit into the overall story and though I had no doubt, it's good to have confirmation it will be an original game.

[ Via 1UP ]

The truth behind David Jaffe's HL

David Jaffe wanted to make gamers cry with his PSP game Heartland. Well when the game was cancelled he accomplished that goal as many gamers faced incredible disappointment at its loss. Just as that wound was starting to heal, 1UP re-opens the wound and pours salt in it by getting details on the game. Of course, no matter how much it hurts, the curiousity factor makes it so we can't ignore the info

David Jaffe cleared the air by saying "Heartland was the story of China invading America. It was a first-person-shooter where you played a soldier debating whether to stay and fight for America or go AWOL to meet up with your family. We were trying to put in a lot of gameplay that would evoke emotion. You had sequences where you'd go into homes and your commanding officer would tell you to shoot innocent Chinese-Americans. It was very dark and was meant to cause players to consider what it's like to live in America and be an American today."

Sounds like it could be a deeply meaningful game, so why did Jaffe step away from the project? "Hearing myself talk about it now makes me a bit sad (that we didn't finish it). But I wasn't incentivized to make it, in a way I could go to my family and say 'You're not going to see me for 90% of the time, but there's a pot of gold at the end of the rainbow.' There isn't a pot of gold at the end of the rainbow, at least the current way the industry is set up."

Maybe Cory Barlog can continue this project too?.

God of War II's director says PSP version "definitely a possibility"

Cory Barlog, director of the upcoming God of War II recently spoke with GameDaily BIZ, waxing on about the future of the franchise. When asked if the franchise would ever jump ship to the PSP he had a few interesting things to say: "That would be awesome. I mean, I've been a big proponent of that concept for quite a while. I want it on every possible system you could put it on. I think it's definitely a possibility. It's not something we haven't discussed but it's not something we're actively discussing right now."

But does this mean that the Ready at Dawn slip-up was just a mistake? It sounds like Barlog is denying that God of War is currently in development for the our system. We keep on hearing conflicting reports of GoW on the PSP, but hopefully, we'll see what's going on with this hotly anticipated title at next week's GDC.

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