Slim Down for Summer with That's Fit

More Dissdia: Final Fantasy details from Famitsu

Earlier in the month, Tidus and Jecht were revealed via Famitsu to be part of the roster of Dissidia: Final Fantasy. PSPHyper now has more details from that same issue of Famitsu. A battle system with HP and Brave points, which is the determinant of your character's power, is elaborated upon. Brave points are used to make HP Attacks, depleting your opponent's HP. Special moves can also be used this way and are earned by leveling up and they are unique to each character. An indicator that helps the player time each press of the button will appear during these special moves.

When your EX gauge becomes full, you enter EX mode, which is a Limit Break-esque state that will power up your character and perform up to four types of transformations. Gil, the currency of the Final Fantasy world, has also been revealed as part of the game but what it does is currently unknown. Gliding has also been shown as a means of movement. Despite its RPG roots, Dissdia's RPG elements are limited to leveling up and choices regarding treasure chests and enemies.

Nomura also assures us the reason the game is taking so long simply because each character has many moves and transformations, and their team wants to make them look perfect. As reported before, there will be 20 characters in the final cast and currently 50% of the game is done. To learn more, the entire article is available here.

Dissidia: Final Fantasy website updated with story and characters

The Japanese website of Dissidia: Final Fantasy has just been updated with new material. The story, characters, screenshots, credits, and general game information are now available for viewing. Clicking on Story will lead you to a short scene of the Warrior of Light from the original Final Fantasy readying his sword followed by a synopsis of the story. Under Characters you can view characters from Final Fantasy I, II, VII VIII, and IX and their corresponding screenshots. Noticeably absent are the most popular characters, those from Final Fantasy VII and X. Under Info you will find credits and general information about the game. Come check out everything here.

[Thanks, salika!]

Kingdom Hearts and Dissidia playable at Square Enix party

Finally! It seems like we're inching ever closer to the releases of Dissidia and Kingdom Hearts on PSP. Dissidia has been playable before, so we're excited to hear that Kingdom Hearts: Birth by Sleep is in a state where it can be played as well. Unlike the other Kingdom Hearts spin-off titles, Birth by Sleep looks to most closely resemble the PS2 games -- not just graphically, but in terms of gameplay as well. For many, that's exactly what they're looking for.

Invitations to this closed party are incredibly limited, so we're hoping that someone will be fortunate enough to attend the show and report on how both of these games play.

[Via Kotaku]

Square Enix Party announced for August

It appears that the Japanese side of Square Enix is going to hold an event promoting some of the company's upcoming software. The event, dubbed DKΣ3713, will take place on August 2 and 3 in Harajuku in Tokyo. It's invite-only which means there's a huge chance you won't be able to go (read: absolutely no chance if you don't live in Japan); however, SE is giving people the chance to sign up and be selected to receive an invite.

Square Enix is giving away 2,400 invites to eager gamers waiting to see the latest on PS3 games: Final Fantasy XIII, Versus XIII, and PSP games: Kingdom Hearts: Birth By Sleep and Dissidia. The application period starts this June 23 and will end July 13. Invites will be selected after those dates. Check out the full list of games here.

We won't be in Japan for this, but we hope our (few) Japanese readers will be able to enjoy the festivities. As for the rest of you, let's just look forward to Secret Agent Clank and Space Invaders Extreme next week.

Crisis Core limited edition PSP hitting Europe

Click for high-resolution image.

The limited edition Final Fantasy VII silver PSP is leaving Japan, and going to Europe, just in time for Crisis Core's release. A special bundle, which includes this engraved PSP and a copy of the PSP-exclusive action RPG, will hit European retailers on June 20th for 189.99 Euros.

Combined with a special edition version of the game, Square Enix is trying its hardest to make up for the delayed release over the Atlantic. For many jealous fans in the US, it looks like they're succeeding.

Gallery: Final Fantasy VII: Crisis Core

Deal of the Day: Crisis Core for $26

Online retailer is offering the PSP-exclusive prequel to Final Fantasy VII for only $26 -- that's $14 off its standard price. This limited time deal won't last long, so those that missed out on this adventure may want to jump on this deal.

[Thanks, Peter D.!]

Crisis Core coming to Europe in June

As usual, Square Enix took their time localizing a game to Europe. Crisis Core, the exciting PSP-exclusive prequel to Final Fantasy VII, is finally coming to Europe in June. Of course, the delay may be worth it for those picking up the Special Edition version of the game (pictured, above).

John Yamamoto, president and chief executive officer of Square Enix Ltd. commented in the press release, "CRISIS CORE -FINAL FANTASY VII- is one of the most anticipated FINAL FANTASY releases of all times. Pushing the boundaries of the PSP hardware, it offers a truly fantastic gameplay experience to not only existing fans, but new ones as well."

Gallery: Final Fantasy VII: Crisis Core

How Crisis Core fixed Final Fantasy VII canon

It may be a mere handheld game, but Crisis Core serves as a vital part of the Final Fantasy VII universe. It doesn't just simply expand upon the story, but actually fixes an error made in a different part of the "Compilation of Final Fantasy VII."

Hideki Imaizumi, producer of Crisis Core, talked about the "Last Order" anime OVA (pictured) with IGN. Released as a bonus with Advent Children in Japan, the animated short also focused on Zack and the role he played in Nibelheim. "When we made that feature, we changed the presentation of that event from the original Final Fantasy VII. And the fan response was - well, there was considerable negative feedback in regard to changing a part of the story that they considered integral to the whole lore."

Thankfully, Crisis Core was able to set things straight, restoring the canon that so many Final Fantasy VII devotees pore over. "So we listened to that and learned from that. And in fact the Nibelheim incident is presented again in Crisis Core, and we were careful not to make the same decisions that we did in Last Order."

Why Crisis Core is on PSP, not DS

Square Enix is a firm supporter of both handhelds, with a number of great titles available on both Sony PSP and Nintendo DS. However, why was (arguably) their biggest game developed exclusively for PSP, instead of the more-popular DS? Pocket Gamer talked to producer Hideki Imaizumi and executive producer Yoshinori Kitase about exactly that: "Yes, there are a lot of DSs out there - but does that mean that our products sell in relation to that? That our sales grow with how many DSs or PSPs there are out there? It's not really the case."

The PSP seemed appropriate for a number a reasons, one being the more adult age group the PSP seems to attract: "the demographic was higher teens to young adults as opposed to small children. The PSP seemed closer to that demographic than DS in general. So we feel we really made the right choice."

As a joke, he added "We'll make a DS game called Brain Age: Final Fantasy for DS [laughs]." To be honest, we wouldn't mind trying that out.

Interview with Crisis Core's Tabata describes hopes, aspirations

If you've tired of playing as Zack from Crisis Core, now would be an adequate time for a reprieve. We've caught wind of a short interview with the game's director, Hajime Tabata, and what his thoughts are on some random bits of the game, as well as any future plans he has or would like to get involved in.

Tabata uses past influences to generate his ideas, citing the Japanese comic "Doraemon" specifically as an influence. Unlike Zack, Tabata claims he could probably only do 50 squats in succession and unlike Sephiroth, uses less than a bottle of shampoo per shower. Yep. It's that kind of interview.

He also says he would not be interested in working on spin-off titles for other Final Fantasy games -- only the world in VII seems to interest him. Tabata said that, if anything, he'd like to create a gun-action game in the VII world with a new character who uses both guns and magic. Like Dirge of Cerberus, but less horrible. Currently, Tabata is working on Agito XIII as well as some other unnamed titles. Maybe he'll get his wish someday!

Top 20 Final Fantasy characters that should be in Dissidia

Although Final Fantasy Dissidia has yet to be announced outside Japan, we're still fervently watching out for more tidbits on this hotly anticipated title. However, the last we heard about anything officially confirmed in this game was back in December, and with Nintendo coming off strong with another mixed-cameo fighter -- Super Smash Bros. Brawl -- perhaps the PSP-exclusive Dissidia has been forgotten amongst the Mario and Link duels everyone's been having. Or maybe everyone's just too enraptured in getting their FF fix from the recently released Crisis Core: Final Fantasy VII.

In any case, we're still very excited about this next PSP exclusive from Square Enix, and wouldn't want gamers out there to forget about this megaton game. With little known about the character roster, there leaves a lot of room for speculation. So in all our best efforts, we present this Dissidia feature highlighting the top twenty Final Fantasy supporting characters we want to see in the game. Arguably, in a game like this, a good cast of playable characters is crucial; it's working for Brawl, and it'll undoubtedly go the same way for Dissidia. But why only supporting characters you might ask? Well, you'll find that out soon enough.

Pictures from the Crisis Core launch event

Ryoga Vee was kind enough to take pictures during the Crisis Core launch event in San Francisco. Unfortunately, the cosplayers stayed home, with nary an over-dramatic hairdo to be seen. Thanks to these two for dressing up and making us proud.

According to Ryoga, the premiere was an "inflated event just to buy the game. No frills, no glam like the other events in the past." You can check out the no-frills event yourself by checking out Ryoga's Flickr here.

Help Zack do squats, get Crisis Core wallpaper

On the brand new Square Enix members site, Crisis Core's director Hajime Tabata noted that they couldn't fit everything they wanted on the limited size of a UMD disc. "In regards to the story, due to schedule and [UMD] memory concerns, a good deal of it ended up on the cutting room floor. Originally, the episodes were much more detailed. We also considered implementing a multiplayer competitive/cooperative mode using the PSP network function, but again, this wasn't realized due to scheduling concerns."

This being Square Enix, of course, we wouldn't be surprised if they ever released a "Director's Cut" version of Crisis Core, which adds all these features that were removed. Sadly, fans like us will have no choice but to buy the game (again!).

Another addition made to the Square Enix website is this frustrating mini-game. Check it out after the cut.

Continue reading Help Zack do squats, get Crisis Core wallpaper

New trailer for Crisis Core is all about summons

The modern Final Fantasy games are known for a couple of things: guys with spiky hair, long-winded emotional cutscenes, and massive, theatrical summons. The upcoming Crisis Core has all of that. Just check out this new trailer and see the incredible display of power in these powerful summons.

Crisis Core is not the end of the FFVII compilation

1UP's James Mielke had a chance to chat with Crisis Core's director, Hajime Tabata. In the interview, he notes that the world of Final Fantasy VII will continue to expand even further. Crisis Core is but the most recent addition of a long series of works expanding the FFVII universe, such as Advent Children, Dirge of Cerberus and Before Crisis. Tabata notes that "the Compilation's finale will take some other form." Could the long-rumored FFVII PS3 remake become reality?

For the complete interview, check out 1UP. Stay tuned for our review of Crisis Core next week.

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