Although PS3 owners have been enjoying dozens of free levels in the perspective-bending echochrome, PSP owners are not as fortunate. They'll have to shell out $5 on the PLAYSTATION Store today to get an expansion pack which adds 40 new levels to the game -- that's (according to the PS.blog) 71% more content.
The blog entry also reveals a few interesting facts about the PSP version of echochrome, notably that the simple-looking title is surprisingly stressful on the hardware. It may surprise you to hear this, but the game takes up all 333MHz of processing power the PSP can take advantage of.
Reader Comments (Page 1 of 1)
10-09-2008 @ 10:24AM
sicsided said...
Although the price seems high, I do understand why it is. I understand why it would use all 333MHz too, the programming that must of went into getting that thing to work beyond just regular physics must be mind boggling. Perhaps ray cast from camera?
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10-09-2008 @ 10:27AM
TM said...
how the hell is it stressful? god of war should be more stressful than that.
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10-09-2008 @ 11:34PM
J. Tal. said...
The game is only 40mb. How can it be stressful on the system. The physics engine is only like 10mb and the rest is the levels and sounds!
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