
When I first heard that the next Star Wars Battlefront game was coming exclusively to PSP, the first thing I asked was "why?" It's not that I don't love my PSP -- but I found it surprising that the biggest Star Wars gaming franchise of all time would make Sony's diminutive handheld its home, rather than a console powerhouse. Certainly, a game that's all about online connectivity would benefit from the additional horsepower that's demanded from a game of this kind. So, when the first footage of the game was released, I was admittedly concerned. The framerate was far from stable, and the graphics lacked the polish that I expected from a modern PSP game.
Well, a good number of my worries were put to rest when I picked up Renegade Squadron. The developers finally gained access to the PSP's full clock speed, 333MHz, and the framerate has stabilized quite nicely. Granted, the level of detail isn't what I'd like it to be, and the draw distance still leaves a lot to be desired. Considering the limitations of the PSP hardware, it does seem like the team at Rebellion have still pulled off an impressive technical feat for the handheld, especially considering how large the environments tend to be.
There's a lot to do in Renegade Squadron, and it can be quite daunting at first. Thankfully, there are tons of in-game tutorial videos that attempt to explain all of the features of the game. However, I discovered the best way to learn is to simply jump into the single player story mode, which offers far more useful advice. The tutorial will guide you through the basics of capturing bases, choosing weapons, conducting battle, and flying spacecraft. After a few levels, you'll have gained a basic understanding of Renegade Squadron's basic gameplay mechanics.

The single player story mode was fun, and although I wish there were full-motion cinematic sequences, the comic book style sequences work well, especially because of the high quality voice acting. The story is integrated into the good half of the Star Wars universe, following the exploits of the Renegade Squadron. Supposedly, this unknown group of misfits provided a helping hand during many of the franchise's biggest battles, from Hoth to Endor.
Although the story provides reason enough to visit such varying locales, one of the biggest flaws with the story-telling is the feeling of being alone. Although you'll have computer AI assisted pals, most of the time, you'll feel like you're completing objectives by yourself. There aren't developed characters, so people expecting a fully fleshed out narrative experience will walk away disappointed -- especially when seeing how short the story mode actually is. Even more disappointingly, moments where you encounter big baddies (such as Darth Vader) as underwhelming at best. It's clear that the single player isn't the main draw of the title: it's the multiplayer. Viewing the single player story as a glorified tutorial for multiplayer is best. Through these battles, you'll learn which weapons suit your style, how to customize your character mid-battle, and more. If it weren't for the Battle of Endor in the game's finale, I wouldn't have learned to appreciate how significantly your character changes through the application of different upgrades. I turned myself into a capturing maniac, equipped with huge health, little firepower, and increased capturing ability. Such customization is a first for the Battlefront franchise, and it adds a huge amount of strategy to the game.
I still had difficulty adjusting to the controls, until I realized that there were multiple control options. Instead of the default setting, I opted for the alternate controls which make Battlefront play more similarly to other PSP FPS games. In the alternate mode, the character moves with the analog stick, and aims with the face buttons. Locking on is for chumps, especially if you're carrying a minigun. Admittedly, the default controls will offer players more tactical options. Throwing grenades and dodging involves a simple press of a button on the default controls. It'll be interesting to see how our multiplayer battles go -- to see if I have a significant disadvantage over the other writers.
Stay tuned for impressions of the game from the other PS Fanboy writers.











Reader Comments (Page 1 of 6)
10-01-2007 @ 9:36AM
Sam K said...
Nice solid review. Not sure I'll be getting this game, but it's good to see when developers overcome hurdles like framerate issues before a game is released.
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10-01-2007 @ 9:52AM
gumby said...
I want this game and syphon filter...sigh if only my wallet were bigger!!!
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10-01-2007 @ 10:33AM
Henry E. said...
i want this game, but since ff tatics is out next week, i can't afford both =[ living the poor college life
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10-01-2007 @ 10:51AM
ppm said...
This sounds and looks like a great game. Hurray for a better framerate and in ship battles. The only things that must hurt is the Ai limit. 8 is fairly low. 10 on the previous bf2 for psp felt low enough already. If MOH heroes could pull off 16 per side surely swbfrs could do at least 12?
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10-01-2007 @ 10:53AM
ppm said...
The only thing that frustrates me is the AI number. At 8 apiece that is really low especially for a game with in ship battles. If moh heroes could do 16 apiece why couldn't swbfrs do 12?
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10-01-2007 @ 10:56AM
HappyFunBall said...
This game (and the Vader PSP) is the reason I'm buying a PSP. I've been pleasantly surprised with the quality and quantity of the games being release lately for the PSP.
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10-01-2007 @ 11:05AM
Arturo Cancino said...
Excellent preview! I can't wait for this game!
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10-01-2007 @ 11:13AM
txa1265 said...
OK, so now HOW do we get in on the special edition giveaway ;)
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10-01-2007 @ 11:26AM
dennis said...
Free PSP slim. Too bad theres only 4 left for the rest of you(hawdy haha).
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10-01-2007 @ 11:52AM
GoBob said...
Wow, after reading this, I've gone from avoiding this, to potentially buying it! Great preview, though I will likely wait for your full review.
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10-01-2007 @ 12:04PM
Alien said...
I will gte this game , though Im a bit concerned about Andrews impressins ... the game feels unfinished in many parts ... Im hoping that the game will be at least bug and glitch free ...
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10-01-2007 @ 12:23PM
BlindElf said...
The classic Star Wars setting and the solid graphics make me want this one, but (and what a great thing to
have to say) there are too many good PSP games this Fall for me to squeeze this one in yet!
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10-01-2007 @ 12:57PM
Jonas said...
I've been waiting for another StarWars game like this ever since Battlefront 2 came out. and how do we go about entering for that free psp and copy of the game?
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10-01-2007 @ 1:05PM
CodesRCool said...
and is it worldwide, or USA only :(
EU 4 Ever :P
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10-01-2007 @ 1:10PM
sonofnone said...
Nice review. I'm a pretty big fan of Battle Front II (PS2) and it's nice to hear that this one is looking better than it's PSP predecessor. It's good to hear that the online multiplayer is where the real fun is too. I'm pretty much a console gamer and BF2 was the first title I took online and I absolutely loved it. Now if only I had a PSP...
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10-01-2007 @ 1:14PM
JKPierce said...
With customization options adding depth, don't the hero characters undermine that? How does it balance out?
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10-01-2007 @ 1:25PM
sonofnone said...
@ Henry E. - I hear ya man. I'm living the married poor life and it's not much better (really eats into the gaming time).
@ppm - Low A.I. = Sniper Battles!
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10-01-2007 @ 1:27PM
trystero said...
"OK, so now HOW do we get in on the special edition giveaway ;)"
I second this comment :) How do we enter the giveaway?
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10-01-2007 @ 1:28PM
Larz said...
*whimper* Want...Vader...PSP!
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10-01-2007 @ 1:53PM
wheatshelf said...
i've never been a huge fan of the battlefront series. i could easily find myself enjoying a quick mission on the subway, though. i bet clocking up to 333mHz would significantly help the framerate and lag issues, as well.
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