
The gameplay doesn't manage to achieve the same quality as the production values. We're absolutely in love with the brutal kill animations players can engage in. They easily rival the most gruesome death sequences found in the God of War series. The combat is a bit shallow, and simplistic, but the fortitude of heads at your disposal certainly tries to liven things up. Thankfully, the generous checkpoint system makes any frustrating moments in combat a bit less tiresome: you won't lose too much progress, and you'll be able to learn the intricacies of the battle system in no time.
The other elements, such as platforming and puzzle solving, aren't coalescing properly for us. Somehow, the controls, and the somewhat stiff camera seem to be hindering our progress. We'll reserve final judgment for later next week, but for now, it appears that Dead Head Fred is a promising original title on PSP that deserves some attention. Expect Colin's review soon.













Reader Comments (Page 1 of 1)
9-05-2007 @ 2:32PM
txa1265 said...
Same for me ... after an inspired start I am finding that the game has settled into the 'solid but not stellar' territory for me, which is a shame ...
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9-05-2007 @ 2:57PM
cafecito said...
Personally, I'm having a lot of fun with this game. In fact, I'm having a hard time putting it down! It's the game i've played the most as of late.
Surely, it's not perfect, but I love it. You can feel the TLC put in. Hope we keep getting more original stuff like this.
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